Great stuff Henrique! You keep getting better! Love the textures on the clone.
The bust is really well done!
Great stuff Henrique! You keep getting better! Love the textures on the clone.
The bust is really well done!
eduardoflores: vlw pela força eduardo
EvilSmiley: thank EvilSmiley, more is on the way |o|
michalis: thanks
kinma: thanks, yeah tehy were some inspiration for that work.
Carcaryas: thanks
Poop Shooter: thanks Mark! =)
Here is the Trapper final game model and textures. I have finished it some time ago, but just now I had time and motivation to put everything together and make the final renders.
FULL RESOLUTION
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You did it again! Awesome work.![]()
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Awesome new stuff! Diggin' the clone![]()
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Nice job Henrique!
3D Character Artist
www.chademond.com
cool cool.Originally Posted by henriquedw
Say I didn't know you textured the colt and deagle...ashton was looking for those a while ago (the ones uploaded to the FTP ... at least at the time I was looking for them ... were just the AO and normal maps for the deagle and nothing for the colt).
Great work on the models and can't wait to see what else you had in store.
btw what game was the clone model for?
Really great!!!
congratsss![]()
Some more work that I did in my previous job. Only now got time to do some renders. This was supposed to be in-game cinematic-only character.
The polycount is around 13,000 tris. First 2 images rendered in Marmoset Toolbag and composed in Photoshop.
Third image is high poly model and last is wireframe of the game model. Hope you guys like it. Cheers!
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Wow! You never disappoint and this is no exception. Another fine piece of work.![]()
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woah. great game model. the way you expertly controlled the amount of polygon for the hair shows great skills. though the arm suffer from a lack of polygons, no?
wow, love all your game characters! really like the structure on the coat of the Weiss guy. excellent work!![]()
Tinkov? ) http://tinkov.com/about )))
Wow, coming with new stuff...
so one more time to come on top row
How did you get this much free time?![]()
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zber2: thanks buddy
GX@W: yeah, maybe a little bit. should be fine with a nice rig.
hendrik F: thanks
TeckZ: random! |o|
digital_3d: free time? hehe. the character was done already. only had to render![]()
Another character. Im also would like to share stitch brushes that I have made. I thought somebody would find them useful. Cheers
Custom Stitch Brushes. They are similar to other ones here at the forum,
but they could be useful for different situations. Have fun!
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