1. #76
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    Nice work! Very crisp, and clean sculpting.
    "We are living on this planet as if we had another one to go to." - unknown


  2. #77

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    Really excellent stuff. I like where you went with the folds on his pants, but I think they are a bit stiff. Maybe you could soften them up in certain areas and relax them slightly. Maybe that's your style I just think they'd look even better if some of the edges were curved, there's a lot of straight, angular folds going on there.

  3. #78
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    very nice, appreciate the wires..........pose to come, yes?

    (there's a right and wrong answer )

  4. #79
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    nice work henrique. kinda reminds of kimbo slice.

    thumbs up man!
    ,___,
    [O.O] ..?
    /)__)
    -"--"- http://carlosfuentesart.blogspot.com/

  5. #80
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    impressive is the cleanup of the mesh! how to do it? you model the base mesh in another program?

    beautiful work

    congrats! =D

  6. #81
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    Webhead: Thanks
    nero5150: Thanks, I see what you saying. I think it was the style I went for. Still trying to get right cloth look.
    younger: Thanks, not sure man ..hehe. Working on other stuffs already
    nerveink: Thanks dude, the original idea was based on him, but I didnt want to make it look too close.
    3dzeiro: Im not sure if I understood you question, but I did the base mesh in max, high poly in zbrush and game mesh back in max. Thanks anyway!
    .:. Henrique Naspolini
    .:. 3D Character Artist

    Portfolio online
    ZBC Thread
    Primal Carnage

  7. #82
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    Very nice art work, can you share your stitch alpha, which you used on side bag
    locky10@gmail.com
    www.locky3d.com

  8. #83
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    Awesome work Henrique. I'm impressed each time I see this character (did you see the images they posted on moddb that mac posed?)

  9. #84
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    locky10: thanks, yeah I can share the brush
    EvilSmiley: thanks man, I didnt see those images in moddb until I read your comment .... they are pretty cool
    .:. Henrique Naspolini
    .:. 3D Character Artist

    Portfolio online
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  10. #85
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    Default T-REX v2.0 and NATIVE

    T-REX Game Model v2.0

    polycoun - 10,030 tris
    4096x2048 maps - difuse. specular. normal.

    FULL RESOLUTION

    thumb.jpg
    NewTrexWebHalf2.jpg



    newtrexwireframe.jpg



    NATIVE Game Model

    FULL RESOLUTION

    Native_halfsizeweb.jpg
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

Name:	ZBC1.jpg 
Views:	60 
Size:	7.3 KB 
ID:	220904  
    Last edited by henriquedw; 10-14-10 at 12:04 PM.
    .:. Henrique Naspolini
    .:. 3D Character Artist

    Portfolio online
    ZBC Thread
    Primal Carnage

  11. #86
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    sick work man!!! nice textures on the rex.
    hows life? havent heard from you in a while!
    ,___,
    [O.O] ..?
    /)__)
    -"--"- http://carlosfuentesart.blogspot.com/

  12. #87
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    The rex is awesome !

  13. #88
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    Very nice - like all your stuff.
    "We are living on this planet as if we had another one to go to." - unknown


  14. #89
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    Great sculpts!
    Happy ZBrushing! Greetings, Dominiek.
    My sketchbook :
    http://www.zbrushcentral.com/showthread.php?165152-My-stuff



  15. #90
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    MAD SKILLS!!!

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