1. #1
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    Default Dirge: new anim, Zbrush/Maya/Photoshop/AFX

    Hi all...

    Just completed a new personal project/animation made primarily with Zbrush and Maya. Based on a character sketch, the project evolved into having a more complex environment as it had been awhile since I had focused on something other than just a character/creature. My respect for environment artists definitely went up as it is a lot of work, but a lot of fun! Everything was base meshed in Maya then sculpted in Zbrush, where the time split is probably 10/90 as the base meshes were very simple. Texturing was done in Photoshop and rendered with Mental Ray using multiple passes. The final anim was composited in After Effects and incorporates a combination of dynamic (dust/ember particles, instanced bugs flying around) and live-action elements. The final project is 2560x1600, 24fps to display on a framed/wall mounted 30" display, and the final still is 6000x3750 (30"x48") printed on canvas and hung at Gnomon. Dirge was made in my free time over the summer, so hard to say how much time was put into it, but quite a bit! Now it is time for something way simpler. Heh.

    ZBC1.jpg
    Dirge_1600x1000.jpg

    To see a higher res version of the image, and the anim, click here.

    Thanks for viewing...

    -Alex

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    Alex Alvarez
    Founder/Director, Gnomon


  2. #2
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    Default

    Well that was damn excellent. Those little bugs fluttering around the place was an awesome piece of icing.
    Last edited by SadamHu; 09-23-10 at 05:54 PM.
    Divide by Zero

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    Default

    Love it! But... busy, busy, busy. Desperately needs a compositional focal point.

    But I still love it!


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  5. #5
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    mann SICK.!!!!

    i luv the animation of his breathing how was that done?

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    This is great! I love the creature design. Much respect for that presentation with the animation. It makes the image much more compelling. Almost hypnotic at some point. I wish I could see that displayed as you described it.

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    First of all thank you for your contribution to the 3D world in general

    I love the concept of this deamon. Your style really comes out in it. As far as the animation, I think a better incorporation of the emon to the background would be much nicer. I feel that the front layer (demon) has too much contrast and hue, whereas the background seems really warm and inviting

    All in all great!

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    Sweet. Made my day.
    A man in a passion rides a mad horse.

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    Really awesome. Could use a little depth of field to maybe?

    -edit- Oh wow it's you. I look forward to the 9000 hour super in depth tutorial on the making of this
    Last edited by KillahPriest; 09-24-10 at 12:15 PM.

  10. #10
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    At 1:24 into the animation I was like "****, i'm made"

    One thing is to see a great sculpt, a better one is to see it alive.
    "It's never too late to learn a new skill" - Lex Luthor

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  11. #11
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    Default

    the atmosphere is startling. very beautiful and strange! loved it.
    i hate to ask this almost unrelated question but i've never made any large prints of my digital work. you printed your piece at 125dpi which seems way too low to me. but i know if you did it, then it must be awesome. is that because it was canvas and not glossy paper? how low can the dpi be on large prints? also, how large was the texture on your creature (4096x4096)? thanks.
    ______________________________
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    Bad ass man. I love the atmosphere and the sound design is spot on. I love how you drop the little stingers when he taps his staff or a flame shoots up. And the little locusty beetles give it quite an apocalyptic feel. Very alive environment.

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    Hellish! 1 month to Halloween, this would be a great video to Loop on a big screen for a party.

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    Crazy awesome man!!!!, it was just amazing to see it looping on that badass frame at the gallery... cant wait to see your next!.

    Alvaro.

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    Default Lot of work...

    but also a lot of help from background music and effects. Yes is moves, but the animation is too poor to get excited. More variation in color or less details should make the scene more accessible.
    Anyway congratulations

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