1. #811
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    Very nice stuff as usual !
    i'm jalous
    Available For FREELANCE
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  2. #812
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    Cool work dude. How did you do the lights on it? Just a lil' post work in Ps or did you use a different rendering engine than BPR? (V-Ray, Keyshot, etc?)

    We need to start a formal petition to bug pixologic to create/include "Emissive Materials", "Caustics", and perhaps a "Particle Generation" system of some kind. Add those last 3 features to Zbrush/it's BPR rendering engine and ZB would DOMINATE! Just my two cents. :P

  3. #813
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    Just... WOW, amazing works dude!
    Freelance 3D ArtistCargocollectiveVimeo

  4. #814
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    Awesome work!
    Bryan Wynia
    Senior Character Artist: Hi-Rez Studios
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  5. #815
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    Crazy work!!! love it!
    Best regards mutte
    My ZBC sketchbook / Z4beta thread
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    freelance cg sculptor/creature designer

  6. #816
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    Quote Originally Posted by Daniel@lion-arts.com View Post
    Cool work dude. How did you do the lights on it? Just a lil' post work in Ps or did you use a different rendering engine than BPR? (V-Ray, Keyshot, etc?)

    We need to start a formal petition to bug pixologic to create/include "Emissive Materials", "Caustics", and perhaps a "Particle Generation" system of some kind. Add those last 3 features to Zbrush/it's BPR rendering engine and ZB would DOMINATE! Just my two cents. :P
    That's crazy you would suggest this. I for years always ask fellow artist how they got a certain glow or how they made certain lights emit etc but, the answer usually is always post work in Photoshop. I could not agree more with you on everything you state... that would be very AWSOME if in release 5 they would include the elements you mention.
    Last edited by Dragon; 09-11-12 at 05:33 PM.
    http://dragondragon.deviantart.com/
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  7. #817
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    O/MI - Thx man - much appreciated

    stefanobernardi - Thx will do something soon - will keep you posted

    nickz - Thx dude too cool of you

    sleepfight - Thx bro ..glad you like

    VampireDghost - Thx

    pappete - Thx man

    KPtoons - Thx bro and vice versa

    -Storm- Thx bro

    Freewaldo - Glad you likin

    ced66 - Thx

    M-Wicz - thx man much appreciated

    Bryan Wynia - Thx Brian

    Mutte - thx buddy

    Dragon - yup PS for glows

    Daniel@lion-arts.com - yeah would be cool and sure the guys at pixologic will add as much feedback to next version as possible ... I would like to see a store mask function .... the glows are done in PS with a dab of the dodge brush but I try get close in ZB first - as image shows below by using the FlatSketch01 matcap in emissive areas .... these where screen grabs, dirty and really ruff, I just used glows and colours to break up the mesh for visual land marks to help me while I design


    Later
    FOo
    Last edited by - FoOD -; 09-11-12 at 07:33 PM.

  8. #818
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    Default The Final 3 Crowning Jewels of Zbrush Modeling/Rendering!

    Quote Originally Posted by Dragon View Post
    That's crazy you would suggest this. I for years always ask fellow artist how they got a certain glow or how they made certain lights emit etc but, the answer usually is always post work in Photoshop. I could not agree more with you on everything you state... that would be very AWSOME if in release 5 they would include the elements you mention.
    Thanks man! (See! Pixologic crew!! I TOLD YOU [*cough!* Paul Ga *cough* boury *cough!*] people WANT the 3, final crowning jewels of modeling/rendering baby! Emissive Mats for use with Standard materials, Caustics for accurate light thru transparencies etc, and a Particle system for clouds, smoke, fire, water, etc.) Yeah, it's really about time they implement these in ZB already! Practically every other 3D package has them (since they'll be options to be turned on or off it won't make ZB any less useable on less powerful systems, since I know that's a huge selling/marketing point and an overall great feature of ZB -Millions of polys running on a relatively weak system is no sweat for ZB.)

  9. #819
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    Quote Originally Posted by - FoOD - View Post
    I would like to see a store mask function ....
    YES!!!!!! Best idea ever! I have wished for this a lot of times!
    Congratulations on your work, I love it!
    My sketchbook -Please, leave some feedback. Critiques more than welcome.

  10. #820
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    amazing concept man!

  11. #821
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    Daniel@lion-arts.com - - Zbrush releases are always impressive and at least for me its the most refined sculpting tool on the market and that is what I mostly use it for............. yes its built with a lot of artists suggestions in mind.

    Stefanos_Petras - Thx man - yup would help my workflow plenty

    davidness - Thx dude glad you like

    Some recent works - Monsantos Failures

    Addition to Monsantos classified GM foods fails .. chicken tonight :]
    and Ant meat dude .....












    Later
    Foo
    Last edited by - FoOD -; 10-25-12 at 03:47 PM.

  12. #822
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    haha that chicken looks deadly! cool sculpt!

  13. #823
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    that chicken is not hormone free or grain fed :P

  14. #824
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    Default Awesome!

    Hah! I love the chicken. I have a coop full of hens in my backyard, and have had a few that could have posed for you. Simply evil.

    Nice work and render.

  15. #825
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    Haha, chicken is awesome!

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