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Very cool work. I think the finished piece came out much more refined than the concept art shows. Although I like the face on the concept a little more. Is this part modeling program and part ZBrush?
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Awesome stuff. I was also curious how your workflow. I see the polys follow the detail so I'm guessing it was in another app or did you use lightbox and peice it together?
I would agree with Arthaven that the concept looks a little bulkier.
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well done
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@ Arthaven : Thanks! Yes proportions have been slightly modified for our needs, they will certainly few things that will further modified or improved later and I actually worked on half zbrush for details and props, I share to some part directly from a base mesh in 3dsmax do to keep hard edges with the smooth of Zb.
@ KillahPriest : Thanks! For the workflow I used zbrush to get most of the proportions of each party and I realized a retopo with 3d coat and go forward on basemesh cleaner and usable for the future (I also use the projection method for recovering my ZBrush details), by any cons has been made with ZBrush 3.5r3 and not version 4, on which I play now for the other characters in the game, I also used the extract function and polypainting for the color map.
@ Rad66203 : Thanks a lot.
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HI Trebor777, thanks you!!! You also goes 13013 hello.
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