Ive been attempting a few sculpts regarding this topic recently and thought it would be cool to see what you guys could come up with.
Rules
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You can pick any 2D character to base your sculpt on, just state what cartoon/comic/game they are from.
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You can create your own base mesh, or use an existing one (demo head in zbrush, free one from gnomon workshop…) - it doesnt matter, the final product is what counts.
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You can submit as many characters as you like, but you must select only one to put forward to be judged.
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Other 3d applications CAN ONLY BE USED FOR CONSTRUCTING BASE MESHES. This is a sculpting challenge afterall
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You have complete freedom on your approach, eg heavily stylised, realistic, manga… pick any style you want.
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This is a bust challenge so no full characters please, if this challenge takes off that may be a topic for next time.
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You can present your render however you like (eg add text or borders in photoshop - be creative)
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You can use as many subtools as you require.
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All texturing must be done inside zbrush using polypaint
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All rendering must be done inside zbrush
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All members of Zbrush Central will have the choice to vote should they choose to. Voting will open after the challenge end date and run for 1 week. Each voter is asked to select their top 3 favourite entries and order them 1-3. 1st place gets 3 points, 2nd gets 2 points and 3rd gets 1 point. Once the points are counted the top 3 will be identified.
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Start Date is 8th Sept 2010 - End Date is 8th Oct 2010.
Feel free to fire any questions and il try to answer as best i can.
Have fun guys