Like essentially everyone else here, I'm one of these amazed artists that is in love with this software. I can't afford Zbrush yet, but I have a little experience with it, from a little bit of character work I was able to do with it at my last job a few years ago. So I thought, with my limited experience, I'd struggle like mad with Sculptris, but good grief was I wrong. My roommate told me about Sculptris Saturday night. I downloaded it and 2 days later (it's Monday night as of this writing), I'm still whittling away at the first model. I can't believe I started this friggin' thing with a sphere! I'll upload the early stuff soon. I want to finish him tomorrow if I can, though... at least the modeling bit.
So I'm learning as I go. There are plenty of things in him that I wish I'd approached differently, but once he's done, I'll incorporate that into the next model. Kinda went a little nuts on the foot detail, but I'll hopefully balance it out tomorrow.
One thing I love about this is the ability to control triangle count. Holy cow is that ever amazing. Kudos Mr. Patterson! Thanks for the freebie goodness, Pixelogic!
I'll update with the final stuff on him, and any other near-future doodles that might happen. Thanks for looking. Feedback greatly appreciated.