1. #16
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    basantjoshi: thanks yo!


    jeanGreyWip.jpg
    took this figure and the pose reminded me of an Art Adams drawing form an X-men Classic cover, so I made her Jean Grey in the "first"?? costume
    janHeroShot1.jpg
    Last edited by steventaylor; 09-06-10 at 06:36 PM.

  2. #17
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    Default decimation

    I found a great form inside the decimation master of a tool. I think the lines are so cool. what an awesome tool decimation master



    BowerBirdStepDec.jpg

  3. #18
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    Default moreJeanGrey

    jeanGreyComp copy.jpg

    keep plugging on the Jean Grey, made adjustments to the pose, made tweaks on the hair, and overall proportion refinement. made a gang of renderpasses to comp this together, i like some of the stuff happening

  4. #19
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    still making tweaks on Jean Grey and working on that classic icon of Hulk-v-Wolverine

    comment crits needed on both..what do I do with the base on the Hulk piece? any thoughts? I wanted to keep it in the Rockies but??? exploded tree? some debris>
    let me know if you catch any inspiration
    first the redaction on Jean Grey ..changed pose a bit, added more hairs flowing around...
    jeanGreyTurnTable.jpg
    jeanGreyWipMedShot2.jpg
    jeanGreyWipLargeFormat.jpg
    jeanGreyWipLargeFormat3.jpg
    jeanGreyWipLargeFormat2.jpg

    and then Hulk and Wolverine
    wolvieVhulk2.jpg
    wolvieVhulk.jpg
    wolvieVhulkMultiView.jpg
    wolverine1.jpg

  5. #20
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    AO renders based on the flat shader and BPR
    jeanGreyAO.jpg
    wolvieVhulkAO2.jpg
    wolvieVhulkAO3.jpg
    wolvieVhulkAO.jpg

  6. #21
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    Good work! Hulk's proportions are off a little bit (chest is bigger than lower body) but I get where you are going with this - keep working on your anatomy and you'll be kicking ass in know time.

  7. #22
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    Hey guys don't fight for a girl

    And Mr. steventaylor Please make a girl for Mr. Hulk too.
    May be then they can stop fighting
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  8. #23
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    hey guys thanks for the comments,
    Sixx: I know the proportions are funky..i am having more trouble with getting the pec to look in tension than worried about the squash in the legs, but it all need to be looked at for sure

    digital: it sounds like you might be requesting a SHE-Hulk image???

    OneMoreThing Yannis T thanks for the passes breakdown in your thread...I learned the AO sader look from you MAN

  9. #24
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    Obviously man.
    If that will a normal lady then how can they manage lol
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  10. #25
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    Looking Great..
    Actually, I like the way the last set of renders looks better than the colored versions..would make a great marble sculpture on a snow capped mountaintop..
    Maybe a couple of slash marks across the side of the Hulks face would add to that drama you have going on between the two figures..It looks like those blades have already come that way in the pose you have them in.
    Anyway, really enjoying your thread and the works within it.

  11. #26
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    It has good dynamics

    , -and I thought Hulk's proportions were meant to be "off"

  12. #27
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    Peter Folke..thanks man, your right I did make the proportions expressive in some cases. how the pecs wrap into the sartorial muscles is still bugging me...should follow form but I think my anatomy is off


    SpiritDreamer..i like that idea! I didn't get to the damage part yet, but I do think this is the first strike in the fight...
    Last edited by steventaylor; 10-16-10 at 05:03 AM.

  13. #28
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    spent a few hrs tweaking a base mesh into Flash Gordon...Still want to do a bunch to the base, cloth and coloring..but it's a start

    FlashRetro.jpg


    also here is a stereo render test in Maya anaglyph for your 3D viewing pleasure..yeahh


    BisonHuntImage3D2.jpeg

  14. #29
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    Great stuff Steve. Love the AO shaded renders. And the decimated birds rock!

  15. #30
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    Thanks _dado that darn decimation master is so cool heres a mental ray Flash render

    FlashShooting.jpeg

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