what i did for this test…
1 Hair is just a triangular base piramide with about 20 sections. I can choose the width with inflate and smooth. for very fine hair just smooth them. the hair texture uv lets you mask from alpha so you can chose hairs bases or top…
I made a lock and posed it with zsphere righ… you can comb it and twist it very easy… i also made a whole posable wig …you can combine the different poses with layers of course and duplicate subtool to make it more dense.
for this i used just 1 wig subtool and about 100.000 polis but the bpr is soooo fast even with 1 million polygons wig…
I uploaded the Zproject here in case you are curious
http://rapidshare.com/files/414097092/pelosZ5.zip