images below were 99.9 percent done in zbrush.. i wanted to test out a image using the custom filter brush in the tool palette.. heres what i did.
1. fill the layer with a dark green color with flat material, place a 3d plain in a perspective view enlarging it and placing it where i wanted it.
2. i then baked the layer and beging to apply my grass.. changing the draw size and what i call the picker pencil in different directions..
3.i used the grass texture to establish a base color and then ajusted the colors with the textured turned off to my liking.
4.once ive finished with my scene I applied some fog placing the 1st depth marker about half way on your canvas or as needed. for the fire look i choose a mid to dark brown fog color.and for the first image i used a simple white.
5.with the custom filter brush turned on i clicked additive and turned down the draw intensity and brushed over the fog to create a bright light in areas that i needed to have light..
6. i then went over the image using the sharpen brush and sharpened some spots to bring out some of the details in the grass..
7. to change or create a alpha of my image i thought about grabbing the image with the z grabber and making a alpha," thats what normal people do, but im not normal", so i used the custom filter brush and played with the settings. i turned down the intensity facter to about -6.51 and covered the entire image starting with the fog and working my way down.. and wow was i amazed .. i had just created a alpha with a z tool.
8. my final steps were to adjust the contrast and rgb levels in the adjustment panels until i got a soft brown image, finishing the image with a bright red and orange fiber brush... i hope youve enjoyed my experiences in grass.. thanks.![]()
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heres another test using the same approach.
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