1. #181
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    Hi Guys!

    Another mechanical dude... with a little 3DC work.
    I hope you like it. Rendered with Blender standard engine.

    scout 02.jpg


  2. #182
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    Well done as always Plz. You have a great sense of robotics. I bet he can run fast!
    They say time is the fire in which we burn. Quick! Someone get a fire extinguisher!

  3. #183
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    Nice works you have here piz. I like especially fat dude beauty render. U have unique style, and that is good thing.

  4. #184
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    Tnx Mates!

    Tartan - For this guy I thought a bit military thing but also fun. Yes I think it could run and climb very quick!

    JoseConseco - I'm glad you like them.

    Tnx again

  5. #185

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    Another pizobotic creature ...
    Great as always my friend ...
    and ... we need another render from the last pizobot, with a floor positioned camera and with a lower focal length ...
    maybe something like this :

    Camera.jpg

    Out beyond the ideas of right-doing or wrong-doing there is a field,... I'll meet you there.
    Jelaluddin Rumi

  6. #186
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    Thankyou Captain! I'll do it!

  7. #187
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    Hey CaptainNemo, I tried to follow your advices! I hope you like it!
    Tnx a lot Mate!

    Scout 02_CaptainNemo_Angle.jpg

    Ciao

  8. #188
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    Actually I love it ...
    Thank you so much buddy ...
    Out beyond the ideas of right-doing or wrong-doing there is a field,... I'll meet you there.
    Jelaluddin Rumi

  9. #189
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    Very good last one.
    And decent renders.
    You mentioned a little help from 3dc, how?

  10. #190
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    Hi Mates!

    CaptainNemo - You are welcome!

    Michalis - I bought 3dC last year, it's a fantastic all purpouse app. In this case with a few mouse click I made a rough base mesh. You should try!

    Tnx again!

    Ciao

  11. #191
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    In this case with a few mouse click I made a rough base mesh. You should try!
    http://3d-coat.com/gallery/images-gallery/
    search for michali's works.

    I thought so, a base mesh using 'merge tool'. I'm always checking in blender for non-manifolds before importing in sculptris.
    Last edited by michalis; 08-05-11 at 10:11 AM.

  12. #192
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    Ops, sorry Michalis, I completely missed your 3DC Great works! Congrats!
    I'm registered now in the proper forum...

    About import and export task for now I did't have problems... but I only exported very simple mesh. Some things I created are done with simple Voxels Sphere brush used with line tool. But I must learn more!

    Ciao

  13. #193
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    Hi Mates!

    I tried something like a humanoid Pizbot (Tnx CaptainNemo, I love this name!).

    I hope you like it...

    Ten Auron.jpg

    Ciao!

  14. #194
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    Looking good Plz. Do you have Zbrush? If so you can retopo and take him to it. This is a tutorial I ran into while trying to figure out how to approach further detailing of the space shuttle I did in Sculptris. Even if you don't have Zbrush its worth a look. I like your Plzbot tho as it is He has some very good lines there. http://www.3dworldmag.com/2011/01/08...e-in-zbrush/1/
    They say time is the fire in which we burn. Quick! Someone get a fire extinguisher!

  15. #195
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    Looking good Plz. Do you have Zbrush? If so you can retopo and take him to it.
    Hey, he has 3dcoat!!! How superior for retopo this app is, tell me.

    It looks good so far! You better cut it to pieces. How?? You have 3dcoat, voxels can do this.

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