1. #1
    Senior Member User Gallery
    Join Date
    May 2009
    Location
    Atlanta Ga
    Age
    33
    Posts
    367

    Default Goodnight Sleepfight!

    banner.jpg


    Decided to start another sketchbook. I want to include alot more process in this thread...and maybe use my other sketchbook for morning warm-ups and such. I'm working on a couple things now and I thought it might be cool to include some insight to some of the models and explore very detailed subjects.
    Now who else wanna f@%k wit Hollywood Court

  2. #2
    Senior Member User Gallery
    Join Date
    May 2009
    Location
    Atlanta Ga
    Age
    33
    Posts
    367

    Default

    Kicking things off with "Boss Battle". An awesome comp over at CgSculpt that alot of people over here at Zbc are already tearing up. The idea is to build the biggest-baddest ass guy u can...Pretty clear cut.

    I'm calling this guy "The End'. I've got him roughly blocked so that I can start really sculpting. I'd consider him more of an unfinished basemesh for now. Worked him up from zspheres so far...More to come....

    End.jpg
    Now who else wanna f@%k wit Hollywood Court

  3. #3
    Senior Member User Gallery
    Join Date
    Sep 2009
    Location
    Seattle
    Posts
    269

    Default

    Looks like a good start but the legs are waaaaaay too long. If you want him to be that tall i'd play around with the ratio between the leg joints. I think he'd be more aggressive with shorter, more muscular legs.
    so much to learn...

  4. #4
    Senior Member User Gallery
    Join Date
    May 2009
    Location
    Atlanta Ga
    Age
    33
    Posts
    367

    Default Good Point...

    lucaswschmidt- Thanks...I was thinking of making the legs shorter last night/this morning. In [The End], I decided to keep these proportions though (I'm pretty sure I'll move the knee up a bit though). There is nothing in there
    to show scale, but this guy is about 50 stories tall and I wanted to really show some contrast by going for the long femur. Shorter legs would probably add a more aggressive stance to him but I wanna look at a more omniscient feel..
    Now who else wanna f@%k wit Hollywood Court

  5. #5
    Senior Member User Gallery
    Join Date
    Sep 2009
    Location
    Seattle
    Posts
    269

    Default

    I'd definitely say move the knee up. How it is now he'd have a very very strange gait.
    so much to learn...

  6. #6
    Senior Member User Gallery
    Join Date
    May 2009
    Location
    Atlanta Ga
    Age
    33
    Posts
    367

    Default Beginning of The End

    lucaswschmidt- Yeah I suppose his gait would be rather strange if I don't move it up some...I'll work it up.

    Wasn't really sure where I was going with the head but here is where I ended up. Just pushing and pulling until something catches me. Hadn't really put to much time into him cause this guy still has to be posed and sculpted out. I'll probably try to sculpt out the rest of the body to this lod. Then I can pose and work in some nice details. I used the clay build up brush mostly and just a little of the pinch brush ( I know there are some guys who hate using pinch because of what it does to topo....I don't mind because I always retopo anyway)

    End_color2.jpg

    Last edited by sleepfight; 08-19-10 at 08:52 PM.
    Now who else wanna f@%k wit Hollywood Court

  7. #7
    Member User Gallery
    Join Date
    Mar 2010
    Location
    Cape Town,SA
    Age
    29
    Posts
    52

    Default

    WOW!!!....no words man your work is pure AWESOMENESS

  8. #8
    Senior Member User Gallery
    Join Date
    Aug 2007
    Posts
    546

    Default

    very sharp and defined, your last model...is this a Z4 screen grab?

  9. #9
    Senior Member User Gallery
    Join Date
    Oct 2006
    Location
    Denmark
    Age
    23
    Posts
    592

    Default

    Fantastic shapes man!
    Especially the mouth area is freaking awesome, love those tusks!

  10. #10
    Senior Member
    User Gallery
    Join Date
    Apr 2009
    Location
    Athens, Greece
    Posts
    480

    Default

    Love it can't wait to see more!

  11. #11
    Senior Member User Gallery
    Join Date
    May 2009
    Location
    Atlanta Ga
    Age
    33
    Posts
    367

    Talking Thanks guys...

    sleepy dragon- [Awesome name btw] Thanks...glad u like the sculpt so far.

    -Storm- Thanks...I had to work in some nice shapes after I saw you tearing the threads up with those characters...Love the space rhino!

    moonlitmaverick- Thanks...If you are talking about the basemesh model, yeah it's just a Zb4 screen grab.

    nassosa-Thanks....can't wait to post more!

    I might play with this bust some more over the weekend...I'll probably spend most of the time working on the body so I can finish the sculpt on time...but I haven't done a fully textured bust in a while so I'll try and paint it up just to get some ideas....
    Now who else wanna f@%k wit Hollywood Court

  12. #12
    Senior Member User Gallery
    Join Date
    May 2008
    Location
    Rio de Janeiro, Brazil
    Age
    33
    Posts
    190

    Default

    This is a great model indeed, however I do agree with Lucas when he says the knee is too low, I know you want to express the idea of a towering gargantuan beast but, with a femur that long just doesnt work for your design, makes him looks unstable

    Physically speaking, that femur would have to have a way larger diameter to be able to support that length.

    I think the best way to convey that idea is to use some prop on him or another model in his base (assuming you are making one), that shows its true scale, ex: a church tower on his hand, a necklace of dead corpses, buildings remains little at his feet, im just spitballign here

    You have a great model there and face is looking very good, congratulations my friend

  13. #13
    Senior Member User Gallery
    Join Date
    May 2009
    Location
    Atlanta Ga
    Age
    33
    Posts
    367

    Default Monarch!

    I was taking a break from working on my Boss Battle entry the other day and started watching Venture Bros. It's a show that comes on Adult Swim and I was noticing the sharp angles on their villain Monarch. Really gave him a distinctive look and I thought I 'd give him a go in Z.I'm about to start a series of characters with this "toon" type of feel so I thought this guy would provide a good benchmark for proportions and angles. Think I'll paint this one up and render later...Alright...back to Boss Battle.

    Monarch01_Sculpt.jpg
    Now who else wanna f@%k wit Hollywood Court

  14. #14
    Senior Member User Gallery
    Join Date
    Oct 2006
    Location
    Denmark
    Age
    23
    Posts
    592

    Default

    I don't know venture bros, but this character is super cool! really great sculpt.
    And I can't wait to see the other characters you were planning

  15. #15
    Senior Member User Gallery
    Join Date
    Jan 2007
    Location
    Chicago, USA
    Age
    36
    Posts
    404

    Default

    I really like that style. It is quite expressive. I am looking forward to see the next ones.

Page 1 of 24 123410 ... LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •