Oh yeah, and the rigging needs refinement. look at those rubber hands!
The new hair looks great.
Thanks Pro4210! It still needs some work in the low poly stage to give it more volume. then I will bring it into zbrush to give it detail and export the normals to 3ds max.
As Im tweaking the Phoenix model I am also modeling sets for the animation. I want two sets for the animation. one will be the x-men head quarters and the other one will be a battle field of sorts where she just destroys tons of $h!t.
Below is a test render of materials, not so much the modeling because it was done really quick to see how the materials would work. Let me know whatcha think.
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