1. #16
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    Default error

    Hi Jester even i am getting this error "can't create output file". I am running softimage 2011 on vista

  2. #17
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    Default

    Hey Jester I tried installing this plug-in and it installed successfully on Autodesk Softimage 2011 but for some reason when I did copy and pasted the zscript plug-in both the Zstartup/Zplugs folder and in the Zdata/Zplugs folder I don't see the new menu item in Zbrush 3.5 R3 under the Tool menu.

    Am I missing something? Did I do it wrong? I have been waiting for something like this for a while. Although there is a GoMax plug-in that someone developed here in Zbrushcentral and I think his name is Norman3D and I know my way around a little bit around 3DS Max I am still comfortable using Softimage. Any suggestions would be of help.

    Here are my specs:

    Windows XP 64 bit
    QuadCore 12 gigs of RAM
    Zbrush 3.5 R3
    Softimage 2011 64 bit

    Thanks.

  3. #18
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    Nice ...thks man.Just before when Pixo ll release ZB4 without GoZ XS***304;.

  4. #19
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    Hi Jester even i am getting this error "can't create output file". I am running softimage 2011 on vista
    You need to run Soft under Admin. I'm not sure about Win 7 as previously mentioned, but because XSI/Soft is trying to write directly to C:, it needs admin privileges.

    I did copy and pasted the zscript plug-in both the Zstartup/Zplugs folder and in the Zdata/Zplugs folder I don't see the new menu item in Zbrush 3.5 R3 under the Tool menu.
    Do you have multiple copies of Zbrush installed? (ie: are you doing what I did and have put it into version 3's directory, and not 3.5? )

  5. #20
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    Do you have multiple copies of Zbrush installed? (ie: are you doing what I did and have put it into version 3's directory, and not 3.5? )
    Thanks Reactor for the reply. I currently have Zbrush 3.5 R3 at the moment. So is this plug-in only for Zbrush 3.1 and not Zbrush 3.5 R3?

  6. #21
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    Sorry, no... it's for 3.5r3. My mistake was accidentally putting the plugin in 3's directory. I'm not sure why it wouldn't work for you. It should do.

  7. #22
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    Sorry, no... it's for 3.5r3. My mistake was accidentally putting the plugin in 3's directory. I'm not sure why it wouldn't work for you. It should do.
    Could it be because I installed GoMax on Zbrush 3.5 R3 and it could be conflicting with that? Maybe I should try to uninstall GoMax and maybe GoSoftimageLite will work.

  8. #23
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    Okay I finally figured it out. It had something to do with my custom UI which for some reason did not allow the GoSoftimageLite zscript to work. The GoSoftimageLite zscript was already put the Zstartup/Zplugs folder or else it would not work. I had to restore to the default UI and save that as the startup UI. When I opened Zbrush 3.5 R3 up again with the default UI GoSoftimageLite appeared and then I loaded my custom UI with the GoSoftimageLite menu and save that as my startup UI. Everything works now.

    Thanks Reactor for helping me out. Now I can start modeling without having to pause and "save as" everytime I have to either export or import objs. Whoooooohoooooooo!!!!!

  9. #24
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    The "plugin" is just two buttons, there's no mystery there...So it should work with ANY ZBrush. The buttons appear at the bottom of the tool palette, if you copied it to the ZStartup/ZPlugs folder. Do not copy the ZSC folder from the zip, just the ZSC file itself!
    Cheers,


    Szabolcs Matefy "Jester"

    Senior Character Artist
    Crytek Budapest

    Certified Softimage Trainer

  10. #25
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    Default GoSoftimageLite

    Tried, but no luck on my end. I get the error when I try to export a simple object from Zbrush:
    --------------------------------------------------------
    INTERNAL ERROR.\AFile.cpp Line 728
    Unable to open/Create a File:\GoSoftLite.OBJ

    Please email us at support@pixologic.com.. etc...
    --------------------------------------------------------

    I'm not expecting "customer support" on this. I just wanted to test it for you and give you some feedback. Thanks for your work

    Softimage 2011 sp1, Windows 7 64 bit, 8 gig RAM.

  11. #26
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    Is it a Polymesh? Maybe procedural stuffs are not supported...I have never met this error this before...
    Cheers,


    Szabolcs Matefy "Jester"

    Senior Character Artist
    Crytek Budapest

    Certified Softimage Trainer

  12. #27
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    Quote Originally Posted by ctedin
    Tried, but no luck on my end. I get the error when I try to export a simple object from Zbrush:
    --------------------------------------------------------
    INTERNAL ERROR.\AFile.cpp Line 728
    Unable to open/Create a File:\GoSoftLite.OBJ
    .
    Run app as admin, right click the app icon run as administrator.

  13. #28
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    Default Excellent Work!!!

    Well done, my friend. You haven't cracked moving across textures yet (I don't think...I can't get it to work) but the moving back and forth of the models--even with polygons deleted--works fine.
    (Both Zbrush and Softimage must be RUN AS ADMIN in Windows 7.)

  14. #29
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    Default

    Just a little tip I learned while doing GoMax. If you want to avoid any "admin" problems, save your objs somewhere in the User folder

  15. #30
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    Default

    I'm considering adding the user folder as default folder, that would solve lot of issues, but I'm rookie in ZBrush scripting
    At this moment, if you have a texture in ZB (enabled on the tool palette!) it will export and import (at least both home and work it worked)

    Thanks guys, it makes me happy to see I made something useful
    Cheers,


    Szabolcs Matefy "Jester"

    Senior Character Artist
    Crytek Budapest

    Certified Softimage Trainer

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