Hey guys,
once again Pixologic impressed me as an artist and as a professional building some really amazing new features that are seriously going to make artists' imagination run free.
For the image I completed I used some old geometries that I had done before jumping between Zbrush, sculpting-retopo and Maya for fixes and new ones that I mostly created out of the Shadowbox which to me is one of the best the new features. So here I'm going to share some steps of the work-flow I used during this betatesting-time.
This is the final image, I hope you like it:
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