1. #16
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    I just love this style. Great inspiration!

  2. #17
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    Those clipping brushes!!! This is insane power in the hands of artist!
    Great job dude! I enjoyed your videos and characters! Well done!

    Tell me, how is the Subtool organization ?
    In the video i saw you scrolling and moving up and down subtools.... in the same old stupid way ? What changes are there ?

  3. #18
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    Wow great style, awesome characters.
    Hardsurface looks amazing.
    Can't wait to put my fingers on ZB4.

  4. #19
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    Great stuff! I really love your style!

  5. #20
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    @dagoned
    Thank you I'm really glad you could use the videos.

    @maxinkuk
    Thanks man! Both the jumping monster and the Knights Templar are actually sculpted into the pose, which was a great way to capture some odd shapes.

    @xeno3d
    Haha
    Thanks again man, I'm really glad you like it.

    @pimeto
    Thank you, glad you like the videos, and I'm sure you are gonna love the clipping brushes
    I'v never really liked designing hard surface parts (which properly shows from all the models I've created the last couple of years), but its so much fun with these new tool.
    And there is new way of sorting your sub-tools, but I learned about this feature quite late, and then it was a struggle against old habits.
    In Z4 you can press "N" which will bring up a menu with all your sub-tools, if youve spend some time naming them, pressing say "F" will act as shown below (this of cause requires that you've named your tools, which I didn't exactly do, because I was not aware of the feature).
    The same thing with the brushes (which really is a time saver!) press "B" and then say, "M" to highlight all the move brushes.

    subtools_sorting.jpg

    Also I should mention the "solo-mode" which will save a lot of time, as you won't have to hide and unhide subtools all the time.

    @giotto
    Thanks man, really great to hear!

    @Derek Frenzo
    Thank you, really glad you like them

    Again, thanks for all the comments guys.
    Last edited by -Storm-; 08-10-10 at 11:36 AM.

  6. #21
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    Awesome Storm, love your designs and great modeling
    Lead character artist - Blur Studio
    http://nicolascollings.com/

    Ubisoft work
    Assassin's Creed Brotherhood
    Assassin's Creed 2

  7. #22
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    Just awesome work Frederick, love every pixol of it

  8. #23
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    Storm, is there some sort of sorting as folders, groups or something ?
    I really cant believe that the guys at Pixo didnt do this! ...

  9. #24
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    @ncollings
    Thanks Collings, super glad you like it

    @Lucky_1
    Haha, thanks man, much appreciated

    @pimeto
    No there isn't, your only other option would properly be to use the timeline to group your subtools.

  10. #25
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    Default Nice!

    Nice work! Really interested in the shadow setting!!!!???
    Patton

  11. #26
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    Great characters! They all have Lots of style to them! Would love to see them all animated.
    "We are living on this planet as if we had another one to go to." - unknown


  12. #27
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    @Patton
    Thank you
    Here is a screen shot of the settings for the different renders:
    shadowsettings.jpg
    These are from my final renders. If you just need to render some quick renders to see how your model looks, the number of rays, and resolution can be turned way down. Also for test renders remember to turn down anti-aliasing in the BPR.

    @Webhead
    Thanks! Really glad you like them, I'd love to see them animated as well, hehe

  13. #28
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    Can't stop looking at these! lol

    The Rocket Turtle used the new clay brushes you say? How are those new brushes? I haven't seen much info on them.

  14. #29
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    Default Thanks!!

    Thanks man, really appreciate the info, saves me a bundle of time.
    I wish that I had had the time to be on the Beta test team, some really great work came of it.
    Thanks again.
    Patton

  15. #30
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    @xeno3d
    Hahaha
    Thanks man, I'll take that as a huge compliment
    The soft clay brush, is like the claytubes, but it kinda inflate at the same times which makes it really ideal for creating big fat turtle wrinkles.
    The clay buildup basically does what it say, it builds up very nicely and cuts away equally well. I'm sure you are gonna love them

    @Patton
    Super! Really glad I could help
    Man, I wish you'd had the time to be part of the beta as well, I would have loved to see what you would have come up with

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