1. #1
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    Default Nanny Ogg's rendering and compositing challenge

    challenge.jpg



    Nanny Ogg's rendering and compositing challenge


    The goal of this challenge is to produce the most unique and enjoying picture for both the fans and the jury, using witchever rendering technique and retouching, and of course Nanny Ogg.

    Download contains Nanny Ogg bust obj's with a pack of different sized maps for each, and is free for download for everyone.

    Participants are free to do their own compositions with Nanny Ogg in the focus, can inset flat backgrounds, can draw on it, or even build a 3D scene for her to be rendered in and apply procedurals… Do whatever you like.

    There are no limits to size of the image, the bigger the better, and multiple renders/compositions can be submitted.

    With all due credit to the author of the render http://www.3dhr.net/ reserves the right to republish content sumbmitted for this challenge



    Honored members of the jury are:

    Toni Bratin***269;evi***263; (Blur Studio)
    Anto Jur***269;i***263; (Prime Time)
    Dejan Kober (DD3D)
    Brajan Martinovi***263;


    Prizes:

    0 $

    Opportunity to practice or perfect rendering of an organic model, each entry will be judged by professionals, everyone gets a free model, winning entries will get some extra pomp, and hopefully make a few friends along the way. Oh, and the winners, if want, get permission to use the model afterwards for their own purposes.


    We will gather your final renders here and on other world forums on the 18th, take them for considerartion and announce a winner a few days after that on our site http://www.3dhr.net/ Depending of the number of entries.



    Download Nanny Ogg from one of these locations:

    http://www.mediafire.com/?c5hc8km45lv1bds

    http://www.yourfilelink.com/get.php?fid=560381

    http://www.sendspace.com/file/ios0sz

    Get only the alternative tangent normals here
    http://www.mediafire.com/?hchdfc7tb9om2t8

    Please submit your entries in this thread


    Model courtesy of Dmitrij Leppée, with pearls by Tin Talijan
    Nanny Ogg is a part of Discworld © created by Terry Pratchett

    thumb.jpg
    thumb.jpg
    Last edited by cherub_rock; 08-15-10 at 11:00 AM.

  2. #2
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    Default

    Sweet model cherub!
    Ill download it and give it a shot in c4d.
    I guess creating aditional diffuse maps for sss is fine?
    cheers!

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    Default

    Hey! Yeah, feel free. Good to have you participating!

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    Default

    1. I wish i was'nt going on a trip so that i could participate *sigh*
    2. This file is neither allocated to a Premium Account, and can therefore only be downloaded 10 times.
    so re-upload please!


    Yasin Hasanian | Freelance CG Artist

    LinkedIn

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    CGS portfolio

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    OMG, Nanny Ogg. Where's Casanunda? Just reading thru the DW novels again nowadays, this topic just made me smile. Very well caught pic in my opinion, juuuust a bit stiff. And I find the bumps a bit too much. But definitely, it's Nanny.

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    Dude, sweet!!

    Great ZB work and I love the poster design feel.

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    Cherub-rock
    really Rock!

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    Thank you guys for your support, looking forward to see what you come up with

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    Default Cool!!!

    Nice!, I'll try to make a nice comp of it
    My Sketchbook Here
    My Flickr Here
    If you don't do it with passion, then don't do it at all.

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    Great!

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    Default Modo test

    Hi there, did a Modo test, still new at Modo and had a few issues, some maps just to high Modo started crashing... I am sure that ZB4 will fix thia via GoZ... that is when I eventually get it...

    Regards Ziggy

    Modo-test.jpg

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    Wow man! I love what you've done with it! Especially the pearls and the clothes are crazee You can size the maps down i photoshop for example.

    Really happy that you're joining in
    Last edited by cherub_rock; 08-12-10 at 03:44 AM.

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    Default PhotoShop

    Did that... and eventually got this out.... would love to play around more... but time is always a problem...

    Thanks Ziggy

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    Hi,

    Saw this challenge and did a quick render in maya/vray. Nanny Ogg is taking her morning walk in the woods.

    Would of been easier if we had 32 bit displacement maps, I had to guess alpha gain values for each displacment object. Also Vray didn't like the tangent normal maps you supplied. It was like it bumped the surface too much like you had used contrast on the map in photoshop. So it look like the surface was breaking. I fixed it by adding the background color ontop of the normal map in ps with 50%.

    I would recommend exporting 32 bit displacement maps and use xNormal for your normal maps next time. Other than that it was a fun challenge

    Regards Johan

    nannyOgg_forest_PAL_001A_jovi.jpg
    Last edited by griml0ck; 08-16-10 at 10:22 PM.

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    Thank you so much for your critique, I'm still getting it, so I was hoping someone would say what is wrong And thank you so much for participating. I see you added a couple of additions! Great work, I'm in love with it I'll be back on the 19th here to pick up all the entries and give them to the jury.

    Best regards
    Dmitrij

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