1. #1
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    Default zbrush rock wall/ brick wall

    Hey folks I need crits on some walls i made, these were my first displacement / normal maps, and I am very new to the unreal engine. I would like to follow any advice to make them look better. Thank you!


    http://konjosworld.wordpress.com/

  2. #2
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    hey guys let me know what you think of my update...

    http://konjosworld.wordpress.com/

    PS- The brick pattern was traced from Kevin Johnstone's bricks found HEREHERE

  3. #3
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    reworked bricks! Zbrush 4, maya, Xnormals, rendered in UDK. i love zbrush!

    As mentioned before, the brick pattern was traced from Kevin Johnstone, he is a genius

    My version of Kevin Johnstones bricks

  4. #4
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    hey folks. just another portfolio update. As always, Maya, Zbrush, Photoshop, and UDK

    http://konjosworld.wordpress.com/

    http://konjosworld.files.wordpress.c...llarshot10.jpg

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    Your models are half way decent but the texture work is terrible, you really need to work on that more.

  6. #6
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    sigh.. yes i know, the texture work is horrible, it will be the focus of future efforts (redoing all textures of course) thanks for looking.

    Just found a guy that made a bunch of really great texturing tutorials

    http://www.philipk.net/tutorials.html


    hehe I will make this tutorial collection my new bible it teaches exactly what i need to work the most on (texturing everything)
    Last edited by konjo kothar vignar; 11-03-10 at 11:44 PM.

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