It's not a blender file. Maya file turn OBJ file.
Hm, it looks good but actually, this thread is about Sculptris models...
Here is a plane I made. It's rocky, flat on the edges to make it look cleaner. It's by no means a masterpiece but it may be a useful prop plane for someones models.
Here's another one. I'm just messing around with planes lately. Maybe someone will get some use out of one of these. This one has 2 spots flattened out for a models feet. These planes are by no means complete solutions, but they're good for adding a basic plane that looks better than the default one.
Scene file of my entry for Challenge 2 ...
Feel free to use it for lighting tests and ...
Out beyond the ideas of right-doing or wrong-doing there is a field,... I'll meet you there.
Here's a five fingered\toed figure base mesh for anyone to use to start off a figure sculpture. Note: I've included both an obj and an sc1 format. P.S. It's advisable to open the sc1 file from Sculptris as trying to open it from the file itself appears to be very buggy. (Sculptris is going to be brilliant when it's finished) Have fun. Cheers. Supernurb