1. #211
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    Quote Originally Posted by SporkFuMaster
    After watching some of those videos from the Sony guys, I thought I'd try to make a quick base mesh to see if that might speed things up a bit when sculpting a head.
    Videos? Can you link?

  2. #212
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    Here you go wasa.


    http://www.zbrushcentral.com/showthread.php?t=141514

    They have been doing some amazing things with a lot of different subjects. And all just on their lunch breaks. Most of them seemed to be using a simple base mesh and building from there. It isn't all that much more than starting from the initial sphere, but it does shave off a bit of time.

    Here's the new base that I created and a quick sculpt that I made from it.

    NewHead9.jpg

  3. #213
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    Thank you much Spork.

  4. #214
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    Anytime wasa. I know it's ZBrush that they're using, but it looked like a good idea to try out with Sculptris.


    And couldn't sleep, so I pulled out Sculptris again and tried another head with that base.

    NewHead10.jpg

  5. #215
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    Always the hardest for me to do. A womans head. Tried to add a quick bit of hair this time with a slight twist to the head.


    NewHead11.jpg

  6. #216
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    Had to do one more before I got back to work.


    NewHead12.jpg

  7. #217
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    Looked like they were starting with Street Fighter characters for their lunchbreak sculpts, so I decided to try my hand at one.

    NewHead13.jpg

  8. #218
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    Thought I'd try and color him in since I just got my copy of Messiah up and running. Hopefully I can now do a regular render once I figure out how to transfer all of the texture maps over.


    NewHead13Color.jpg

  9. #219
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    A bit of reading and a few tries later and now I've finally got something similar to the Sculptris renders...

    Sagat2.jpg

  10. #220
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    Bit of time away, but I thought I'd start on a sculpt that I could take back into Messiah and learn the basics of rigging and animating. Didn't spend too much time with the details on the back since I was just planning on keeping the camera in front of him.

    Creature1.jpg


  11. #221
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    The head started to look like an alien, so I went with it. Still working on the arms and legs, although I honestly have no idea what I'll do with the feet...

    Alien1.jpg

  12. #222
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    Had a few minutes to add in the hands and tweak some of the other areas a bit. Also pulled in the legs as well. I felt they just seemed too large/thick for the alien. I think I know what I want to do with the feet finally, but that will have to wait until tomorrow.

    Alien1.jpg

  13. #223
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    Getting better & better!
    What Am I saying? Your thread is exploding with beatyful stuff!!


    I really like the hands you create.

  14. #224
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    Thanks Knacki. Still trying to learn my anatomy here. I know I've got a lot to learn in that area. The great thing about making a creature is that any mistakes I make just look like they are meant to be a part of the creature to begin with...

    Tried out a few different types of feet, but I liked the look of just keeping it fairly human

    Alien1.jpg

  15. #225
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    Thought I'd go back into this guy. Readjusted one of the materials so he wasn't so shiny.

    Creature1.jpg

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