Tomas, well deserved
really great and exciting news.
noticed it a couple of weeks ago, great little program!
going to be fun watch this grow.
I have had abrief play with Sculptris and it rocks, Well done Thomas and welcome to Zbrush.
Heres a very quick image I made with it. http://www.flickr.com/photos/gumby_roffo/4767761462/
Well, of course im pretty sure is and will be an outstanding program, i have no question about that but.....Im very curious about the role or the evolution of ZB4,jusr for curious
Buy before he becomes a concurent.
Well done Pixo!
Where is the gift? Aaaah I'm a #@ mac user
OK, the more brains they buy, the more fun we will have with the fantastic creative ZBrush!
Sounds like Tomas will be a good addition to the team. I'm sure he'll make some useful contributions to the development of ZBrush.
"We are living on this planet as if we had another one to go to." - unknown
Webhead, YEP! There is a lot of work to do, but the proudness of buying a smart one (toprow)....
I hope. You are the specialist.Originally Posted by m0delista
This is great news! DrPetter will no doubt be a great addition to the Pixologic team, and I'm sure Pixologic will provide a great home for Sculptris.
ZBrush and Sculptris have a few things in common certainly, but with zBrush adding animation to an already impressive set of painting tools there is still a place for an elegant and intuitive application like Sculptris.
This is my first actual model with Sculptris, no manual or forum assistance required!
After I saw Keith Lango Talk about this application, I saw the youtube videos, and saw it was one programmer that developed it, I thought....Man... This will probably get hired as a programmer for Pixologic.. I also thought in my head that "Pixo would be silly, dumb and crazy, if they don't hire this guy"... I'm so excited for this guy.. and I don't even know him, but he definitely deserves this gig..
I can't wait to see what he brings to the Pixologic Table.
Again, what is new about Sculptris? It looks like a ZB-clone like other programs that will follow the next time. I hope it will make ZB more strong in making better software but I also hope to see more 'Sculptris-guys' around with a better relationship with customers.
i'm kinda hoping this builds into a plugin for zbrush down the track for people who are baffled by z spheres. later being incorporated as a brush by ZB5
as a standalone i saw this a few weeks back, i told our main programmer the interface wasn't very good for use on cintiq, and being stuck in texturing mode unable to edit geometry anymore was a huge bottleneck for my workflow.
but the premise of just endlessly sculpting new geometry outwards forever is more akin to how i think z brush should rough stuff in. just retopo at the end for your base mesh.
PS> it is me son kim
Very promising...innovative.Congrats man.