1. #361

    Default

    I don't know about a full featured app because pixo has zbrush for that. I'd like to see a proper installer, bug fixes (crash issues etc), and the tools to be refined.

    As a beginner/hobbyist tool I think sculptris does its job fine, just needs some refinement.

  2. #362

    Default I have a dream...

    Hi all,

    I recently had the request to create a biped as fast as I could, low poly without going too in deep into details and so on. It was for a researcher. I prefer to used the immediateness skills of sculptris to make the base mesh shape than the power of 3d Coat (trial version->free!-> even if expired allows to export retopolized model) retopology tools.
    http://www.youtube.com/watch?v=Aizay...eature=related
    http://www.youtube.com/watch?v=Rv42B...eature=related
    http://www.youtube.com/watch?v=YWzfu...eature=related
    BipedBaseShapes.jpg retopo.jpeg
    All the process took only few hours.
    My dream is to have a sculpting software with the dynamic tasselation and the user friendly organization of sculptris, the retopology power of 3D coat and also its voxel features, and the extreme power of Zbrush in terms of number of vertex supported and huge amount of operations it can covers.

    This would be THE SOFTWARE for sculpting!
    P.S. sorry for my english...but still...SCULPTRIS RuUuUuULZ

  3. #363

    Default

    Quote Originally Posted by Mahori
    Hi all,

    I recently had the request to create a biped as fast as I could, low poly without going too in deep into details and so on. It was for a researcher. I prefer to used the immediateness skills of sculptris to make the base mesh shape than the power of 3d Coat (trial version->free!-> even if expired allows to export retopolized model) retopology tools.
    http://www.youtube.com/watch?v=Aizay...eature=related
    http://www.youtube.com/watch?v=Rv42B...eature=related
    http://www.youtube.com/watch?v=YWzfu...eature=related
    BipedBaseShapes.jpg retopo.jpeg
    All the process took only few hours.
    My dream is to have a sculpting software with the dynamic tasselation and the user friendly organization of sculptris, the retopology power of 3D coat and also its voxel features, and the extreme power of Zbrush in terms of number of vertex supported and huge amount of operations it can covers.

    This would be THE SOFTWARE for sculpting!
    P.S. sorry for my english...but still...SCULPTRIS RuUuUuULZ
    Beautiful work. The question now is, when do we get a sculptris update?

  4. #364
    New Member Follow User Gallery
    Join Date
    Aug 2010
    Posts
    3

    Default

    Thanks! Glad you like it!
    Pixologic made a revolution and creates basically the digital sculpting, so now that its own environment is evolving I think they have something very cool in mind about sculptris and its concept. More time they spend without updates or release, more my hype grows. So lets wait, take your time Pixo and than brake my jaw

  5. #365
    Senior Member Follow User Gallery
    Join Date
    Aug 2005
    Posts
    440

    Default

    I think Sculptris could be a full featured tool. Always did.

    This represents a sample of what I worked on with DrPetter before Sculptris was bought out: http://www.seanjmacisaac.com/2D/inte...kup_Pose_2.png

    There's lots to do with Sculptris, especially considering the fact that ZBrush isn't the end all be all full featured app either. It's great at scrulpting and it's good and bad at a lot of other things.

  6. #366
    Senior Member Follow User Gallery
    Join Date
    May 2010
    Age
    36
    Posts
    596

    Default

    It's too late to be a beta tester, SeanJM?

  7. #367

    Default

    Quote Originally Posted by SeanJM
    I think Sculptris could be a full featured tool. Always did.

    This represents a sample of what I worked on with DrPetter before Sculptris was bought out: http://www.seanjmacisaac.com/2D/inte...kup_Pose_2.png

    There's lots to do with Sculptris, especially considering the fact that ZBrush isn't the end all be all full featured app either. It's great at scrulpting and it's good and bad at a lot of other things.
    Do you still have this Alpha?
    Are you willing to share?
    It Looks awesome!

  8. #368
    New Member Follow User Gallery
    Join Date
    May 2008
    Posts
    12

    Default

    Quote Originally Posted by camino1961
    Do you still have this Alpha?
    Are you willing to share?
    It Looks awesome!
    Yeahh, we all want that alpha, looks really cool!!!!

  9. #369
    New Member Follow User Gallery
    Join Date
    Mar 2011
    Posts
    1

    Default

    Hello.

    Please tell me.

    Sculptris commercial use ok?

    I'm not good at English.

    I'm sorry.

  10. #370
    New Member Follow User Gallery
    Join Date
    Jan 2011
    Posts
    5

    Default

    Quote Originally Posted by SeanJM
    I think Sculptris could be a full featured tool. Always did.

    This represents a sample of what I worked on with DrPetter before Sculptris was bought out: http://www.seanjmacisaac.com/2D/inte...kup_Pose_2.png

    There's lots to do with Sculptris, especially considering the fact that ZBrush isn't the end all be all full featured app either. It's great at scrulpting and it's good and bad at a lot of other things.
    WOWWW!!!, beatutifull Interfaz, is it Alpha 6?, wow!! nice work Pixologic team!!, but i have a one question:

    Sculptris, would it still be free?, thanks!..
    and will it be for Microsoft Windows?

    and PLZ upload more Images!!!



    PD: i would like be part of Pixologic Sculptris as Beta Tester, but the problem is next:

    first, i have 17 years old and my parents give not me permission to give my phone or my address.

    but i have good ideas for complement with this program (SCULPTRIS).

    thanks.

    Last edited by maxdelphi; 03-18-11 at 07:48 AM.

  11. #371
    Senior Member Follow User Gallery
    Join Date
    Jul 2007
    Location
    RWC, CA USA
    Age
    56
    Posts
    484

    Default

    Thanks for the screen shot of a potential UI... it's really beautiful. Too bad Pixologic seems to all but have forgotten about Sculptris already!
    ---Wolff On The Prowl---

  12. #372
    New Member Follow User Gallery
    Join Date
    Jan 2011
    Posts
    5

    Default sculptirs free

    I hope that "Sculptris" will be always free, and won't exist a professional and free version, because they have ZBrush for sell and not Sculptris.

    sorry for my english but i speak spanish and not much english

  13. #373
    Senior Member Follow User Gallery
    Join Date
    Sep 2004
    Location
    SoCal
    Posts
    160

    Default

    Great little program!

    I would love to be able to use Sculptris with a more Z-Brush-style interface: Being able to zoom with Alt + LMB drag, Shift-Ortho viewport snap, scaling of the brush using the 's' key, ALT for pushing in geo vs. CTRL key in Sculptris, etc

    Better yet, I'd love to see voxel tech incorporated into ZB without having to learn yet another interface, especially since a lot of us are used to ZB.

    Great program though...I just kept making mistakes of trying to move around like ZB...imagine the power of voxels in ZB with the standard ZB interface (perhaps layer support too?) and of course, all the other ZB tools, materials/matcaps, brushes, alphas, etc.

    Looking forward to see what happens with it.

  14. #374

    Default

    i unzip it and the .exe doesn't get unzipped. then if i go inside the zip file and double click the .exe, it says that it can't find the proper dll. what is the problem. I have been forever trying to install this thing.
    In the grim darkness of the far future, there is evidence of a cursed existence...

  15. #375
    New Member Follow User Gallery
    Join Date
    Mar 2011
    Posts
    15

    Default

    Wow. I love the new UI! I'm so excited!

Page 25 of 33 FirstFirst ... 1622232425262728 ... LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •