1. #16
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    Great news !!! I am really excited about this ! Welcome Tomas

  2. #17
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    Congrats, I tried out your app a few weeks back and I was really impressed. I really love how you can just pull out "clay" from existing model and then you can just go to town. I love to see things move in this direction.

    Peace-NickZ.

  3. #18
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    Good news! congratulations to both Tomas and Pixo. Hopefully something good will come from this.

    And in swedish..

    Grattis till nya jobbet Thomas, lycka till och hoppas allt går bra.

    / Magnus

  4. #19
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    really Amazing news!, i discover sculptris here in the free bees thread! and it's a really cool program with a lovely interface, extremely talented the guy who develop this app (Tomas Pettersson), and just for hobbie,!! that's even more cool! , CONGRATULATIONS Tomas, you really desserved to be part of this great company, and thanks for this gift Pixologic now let's gonna spend all the afternoon playing with this!

  5. #20
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    Quote Originally Posted by pixelated.pict
    No it is not voxel technology, it is dynamic tessellation. Where you sculpt, the application tessellates the mesh as needed.
    i thing voxels wold be better, this tesselation seems slow as hell, the app went into few frames per second after 500k tris, when i can push to 5mln polies with zbrush wit it running smooth as ever, 3d coat also seems to run faster.
    This app reallly needs some gpu aceleriation ;f
    But for what it is, it feels really great and the interface is 10x better than in zbrush ;]

  6. #21
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    Sculptris looks cool! I am already intrigued by this video of it:

    http://www.youtube.com/watch?v=6DNRg6pdNeE



  7. #22
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    I think this is great news, I have used the app and have found it intuitive and fun to use. I hope now that Tomas has the backing of Pixologic he can think about writing the mac version of the software.
    Basil Pio
    Product Desinger
    Chicago, IL

  8. #23
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    congrats to Tomas have been using sculptris since the early beta it will be interesting to see what you and pixologic come up with, hope you enjoy your new found home will be looking forward to the progress of this merge you and offer are sure to come up with impressive results and innovative out of the box ideas..

  9. #24

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    As a ZB user I'm excited.

    But will Tomas Pettersson still continue work on his other projects (like musagi) ?

  10. #25
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    Wow this is so cool! I have been using Scuptris for a while now and I even put it on my daughter's computer for her to learn the 'basics' of poly sculpting. It is a very simple tool compared to what ZBrush offers but I found it perfect as an introductory package for my daughter before setting her loose in ZBrush. Thanks!

  11. #26
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    Thumbs up

    Wow, great news!

    Now on to hiring someone to do a GPU, Cuda render for zbrush.
    Garrick

    Available for freelance projects both large and small.

    http://www.facebook.com/3DSculpture
    My werks
    gqstudio1@yahoo.com

  12. #27
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    Talking Funny thing...

    ...Sculptris was for a while in the Free be Section here at ZBC!
    Last edited by Frenchy Pilou; 07-23-10 at 04:47 PM.
    Is beautiful that please without concept! ( Me and maybe also E Kant)
    Pilou's Galerie Pilou's Tips Tuts Page
    Cameyo's ZPlace Art Surfing Albums
    Dedicaces Perpetual Challenges
    French Pixologic Site

  13. #28

  14. #29
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    Great news indeed!!!
    My updated portfolio
    My sketchbook
    My 3d prints
    Available for full time / freelance job



  15. #30
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    great stuff! Congrats !

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