1. #46
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    Very nice models. I particularly like the King Solomon statue. It feels mostly authentic, something that may have been dug up in some archaeological dig somewhere. Does the cuneiform script say anything?

  2. #47

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    Fantastic works, and Impressive details!
    Cristian Rio - Digital Artist and Illustrator
    www.cristianrio.blogspot.com
    cristianrio.art@hotmail.com
    My sketchbook

  3. #48
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    Hi Steven, I'm glad to see your work here. Some I hadn't seen yet, great job on the statues! I hope everything is going well downtown Montreal.

    - Fred

  4. #49
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    Great sculpting.

  5. #50

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    you got some serious skills dude!

    I really love the last rendered turntable of the tomb bust with his arms crossed, nice touch how the lights and camera pan to feature the face!

    great work, i see why UBI pays you

  6. #51
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    Thanks again guys!

    Martonic17: No, the script doesn't have any authentic message unfortunately. I created the cuneiform layout based more on the aesthetics of the symbols with a couple messages thrown in there for fun.
    Last edited by Speve-O; 06-20-10 at 09:02 PM.

  7. #52
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    Awesome work!!

  8. #53
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    It will be really nice if other of your colleagues share them works in this thread, like the guys that worked on Uncharted
    Wonderful sculpts! If you have the time and passion share some techniques

  9. #54
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    Hi steven Excellent stuff. Your render technique is really impressive.

    Best of luck for deus ex 3.

  10. #55
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    Love the environmental work, great detail!!

  11. #56
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    Default congrats

    really nice work man. amazing stuff. specially the wizard i liked most. congrats for the top row. keep it up.

  12. #57
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    beautifull sculpts....nice job!

  13. #58
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    Very clean lines and beautiful scupltures.

    Keep up the great work.

    Paul.
    Grab some of my piano music/guitar music and flute music for free as sheet music at
    http://members.sibeliusmusic.com/pianoedition
    see you there

  14. #59
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    Great works. Clean details!

  15. #60

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