I am fiddling around with a shader and light setup in Zbrush in order to achieve
"sharper" and possibly more dramatic shadows and light.
No matcap, since the light should really be adjustable on the fly.Basically a render setup in Zbrush which slightly mimics those of the other packages.
It's a bit of a pain to adjust all the various settings in Zbrush, since adjusting numeric values is tedious and slightly unpredictable, plus you can't copy and paste. Nevertheless it's fun and I just love trying to get all I can out of this wonderful software.
So here are a few test renders. When I am done with fiddling and my current piece, then I'll simply post the shader and lights here to download. I'll be glad if anyone else will find it useful and might benefit from my results.
to be continued...