-
Materials...
It's the basic stuff that keeps hanging me up... Sigh...
If I apply a material to an object, say "basic material", then create another object, how do I get a new instance of the "basic material" on the second object so that they can have difference surface properties?
I'm not finding a clone material button.
I've watched the darn tutorials, but when I try to apply more than one instance of the same material, it doens't seem to work. I'm missing somethign somewhere.
-
What you have to do is save the material and then load it back into another slot that contains a material you won't be using. Use the original material for the first object and the saved-then-loaded one for the second object.
Posting Permissions
- You may not post new threads
- You may not post replies
- You may not post attachments
- You may not edit your posts
-
Forum Rules