Hello, hello. I'm the 22 year old kid from Norway. I've been lurking around since late January, I actually posted a post about a UV border problem 31.jan I think. There are so many great artists here, and so much epic art and alot of inspiration. I've been here pretty much every day since february, looking at the work that's going on here. I bet it's time for me to "join" the community now, instead of lurking. I'll be posting my stuff in this thread, sketches, wip's and the usual stuff. First I'll begin with some of the things i've done so far.
More info about him later ( watch out for a female anatomy WIP longer down if you're sensitive ):
Skip this if you dont wanna read my boring ZBrush discovery ^_^:
Around Xmas 09 I watched District 9 and Transformers, and decided to check out 3D tracking. As I'd been using 3d max since 2004 ( able to make boxes and add textures, not much, just the very basic ), I decided to make a "lift a box" movie. Actually easy. At some point in the middle of january I wanted to check out the possibilities making human heads and stuff. The old "make a box and push polys" never worked, tried that a few years ago, and didnt look anythng like a human or alien for that matter.
Somehow I stumbled upon Zbrush, not really, tried it 3-4 years ago, but didnt understand much of it, probably because I got lost into this 2d painting thing. Still after I had it installed I actually searched for a "move some sliders and make a head without the need of skills".
If you skipped, continue here:
I went back from google, and entered ZBrush.exe, suddenly I just discovered it's potential. I drawed a 2.5D image ( again getting "lost" ), but it was just great. And drawing with symmetry made me realise "this is nice".
This was the drawing I drawed 15.jan.2010 ( a guy and his dog? ):
Then I tried shaping a head out of a sphere, and from there I discovered Zclassroom and ZBrushCentral and how ZBrush can shape whatever you want it to shape. I havent done much clay ( a little bit in school as everyone else has ), but it's so fun and i'm addicted. And it hit me, this is what I wanna do ( beside compose stuff on my piano ^_^ ).
First head and my second head:
Early head study:
Female Anatomy WIP:
And now, at last here is AlienDude, he's starring in my latest 3D tracked movie, was "scheduled" for release in February on Vimeo, but I need time to complete, and sometimes time I dont have. I have a scene left and sound fx and stuff. His topology is screwed ( I cant belive I managed to rig him full of polys and just messy ), and his anatomy too, his shoulders are way to pushed forward. But still, I like him cos he was my first real project in ZBrush... I'll probably be making a new version of him in a few years when I get skilled enough.
Added glow in PS, I like him in a dreamy white room. Rendered in ZBrush with pearlmat:
Here are som closeups, you can see the topology is a bit messy probably, and his feet and hands arent actually detailed at all, and he doesnt have eyes. added these in 3d max.
More to come soon, I just hope all the images have been uploaded correctly, and I dont hope any is too big, if so I'll fix it, just gonna figure out how to thumb them. I'll be uploading another creature tomorrow, my Trisect. That was my second project, and my third is soon to be finished. After the third is finished, I'll start WIP'ing and hopefully get some tips and crits on my projects. And hopefully get better at sculpting. Comments are welcome, but I dont think i'll start resculpting any of these I've posted because these i'm finished with. You can only do a sculpt for so long ^_^