ZBrushCentral

Queen_

hi^-^ iam kakasse!-_ -;;;

It produced the queen in this time

use tool- 3dmax, zbrush , mental ray

Appreciate joyfully

(sorry…English it cannot well T T )

http://blog.naver.com/kakasse

![퀸_01.jpg|1100x1481](upload://2fHQe9pQXOrrY2ndWyxYWQCtbp5.jpeg)![퀸_02.jpg|1100x1481](upload://gdkO3c6A6ljqLJnhgeFSQDr0r9E.jpeg)![퀸_03.jpg|1100x1481](upload://1zlJxCMz6Vva5iCbOb6DbBUz1vW.jpeg)![퀸_04.jpg|1100x1600](upload://i25fSFZJqgV3BKqHNbTEfMqiMJ5.jpeg)![퀸_06.jpg|1100x1000](upload://bqY0KjJic0gPInFWKaQ6Ma3g3ir.jpeg)![퀸_05.jpg|1000x1600](upload://o0UgQO3udoRsTYpJBWE7SFu2oKT.jpeg)![과정_01.jpg|1100x1050](upload://vRkFaLUOVqBI5dExDVKTgsnE2M1.jpeg)![과정_02.jpg|1100x1050](upload://tAa0bNbdhurZHo84h2qmxGJll9Y.jpeg)![과정_03.jpg|1100x1046](upload://b0eOSOoIfbrbO2iP2ZguIbll1v5.jpeg)![과정_04.jpg|1100x1050](upload://hU4Wlx0qrjPFFksNmo8Q9Q1SnWN.jpeg)![과정_05.jpg|1100x1050](upload://uJzobO9mbkmXtCk5TJvTZSdbXGF.jpeg)![과정_06.jpg|1100x1050](upload://hmQVDABZ1aRNyTkVP7960BRZ18P.jpeg)![ZBC1.jpg|140x80](upload://sbc3mqRLM1qm3ZPChd5mBP8DnM2.jpeg)

Attachments

퀸_01.jpg

퀸_02.jpg

퀸_03.jpg

퀸_04.jpg

퀸_06.jpg

퀸_05.jpg

과정_01.jpg

과정_02.jpg

과정_03.jpg

과정_04.jpg

과정_05.jpg

과정_06.jpg

1 Like

Seems like you want top row really bad since you posted your queen 3 times in 3 different threads already :smiley: You are my top row, don’t worry, great work. What about texturing it?

Man this is an awesome design! Loooove it

Very cool character and cool sculpt!

Well I would certainly also like to give some credit to Mr–Jack for the concept art on your sculpt. Nice sculpt for sure :slight_smile: Looks like you hit it spot on!

(Original Art) http://fc03.deviantart.net/fs45/f/2009/082/e/b/Queen_by_Mr__Jack.jpg

Realy nice ! good job

Wort,

really really nice representation of one of the most important Zerg units in SC2. :slight_smile:

Looks like you’ve got a good grasp of your zBrush workflow as well. Keep up the good work!

I got my key two weeks ago. Been covering the map with creep ever since.

very cool sculpt + design + awesome work!!:+1:small_orange_diamond:+1:small_orange_diamond:+1:
, and thank for share your process
d(^__^)b:+1:small_orange_diamond:+1:small_orange_diamond:+1:

awesome sculpting
thx for sharing ur work flow
and congrats for the TOP row

really great :+1:small_orange_diamond:+1:small_orange_diamond:+1:small_orange_diamond:+1:small_orange_diamond:+1:
wts the fastest way to make the topology do u think and which one did u use ?
thanks very much

Congratulations on top row. It really is a good sharp sculpt. :+1:

A 3d artist is someone who spends some hours in sculpture and some days in ‘retopo’ extremely boring thing. Sorry guys, I don’t buy. Even so, I use 3d coat for this. And still boring as an artist. I’m waiting for a better workflow.
Your sculpt is incredibly good anyway. :+1: :+1: :+1: :+1: :+1:

You did’nt used Disp Map you did it with a normal map ??? Man and I thought that learning to render disp map will take me to some different level. I appreciate and admire your work thats a great design and a great execution as well.

You inspired me to stop bothering about disp and do some render using your way !!!
Thnx a lot.

Wow, fantastic model! :+1: :+1: That is a Mental Ray render?

Spectacular model! Congrats on top-row. :+1:small_orange_diamond:+1:small_orange_diamond:+1:small_orange_diamond:+1:small_orange_diamond:+1:

how long did it take you to retopo the queen??? :rage:

How many polys is that H.R Gigeresque creature? It seems like it would choke most computers. What kind of system are you running?
I’ve been trying to get the 3d features in Photoshop and After Effects (CS4) to go just using pretty basic models and it goes really slow. I can’t imagine trying it with a model like that.
http://help.adobe.com/en_US/AfterEffects/9.0/WS510B8F17-8644-43ce-977F-96784840A64B.html

i have no word to say this is gr88888888 mind blowing :+1:small_orange_diamond:+1:small_orange_diamond:+1:small_orange_diamond:+1:

That is one of the more Bad Ass Sculpts I have seen. Starcraft is one of my favorite games of all time. Amazing work.

Great stuff man!

It would be really sweet to have a full tutorial of this guy!