update. redid some of the pants. I think essentially done modeling, unless I think of something else to add, or to touch up from posing.
It's perfect. Love all the little details.
Your realtime render looks very nice! Grats!
Indeed, great work on the realtime version.
i really like your last model, really cool not to much details, only good style, congrat.
Awesome! Is that Major Armstrong? I really like the guy in the tweed also.
Totally love your solider model. A+ details and overall appeal is great, only thing I really don't like is his mask. I think its the clear view of his face or the overall shape of it. Seems more like a scuba mask, but I love the character overall! Nice work.
" I'd say more like one out of a million. So you're telling me there's a chance. "
"Any intelligent fool can make things bigger, more complex, and more violent. It takes a touch of genius — and a lot of courage to move in the opposite direction." -E.F. Schumacher
Nyx702 - thanks! I've had a few people asking about the tweed texture, so I might make a tutorial image thing at some point. I think it's nothing out of the ordinary though. I overlayed a seamless tweed texture and a texture from a peacoat with a base color and AO and cavity maps. Made sure the pattern went in the right direction and then hand painted a few highlights on the folds.
julien3d - thanks!
acornboy - thanks! I wasn't sure who Major Armstrong was until I just googled it, so it's not him but I can definitely see a resemblance.
danpants - Thanks! Different strokes I guess, I tend to like gas masks like that. Originally I was actually planning on having more of the face visible.
Jerick - haha, thanks!
Hopefully more work soon, but until then here's an art test I did a few months ago.
Awesome stuff you've got here, I recognize this last character Good work.
Great stuff, really enjoy the realtime renders.
such clean and inspirational work!!!