But this is my point. Can you imagine sculpting and have a physically correct renderer in hand?
Without loosing the advantage of Ctrl+Z and layers?
without loosing the ctrl+z, right. This issue is solved.
Layers? What you gonna do with them against a nodes-endless of possibilities set up, that's an interesting question.
The only limit is your imagination. IMO
Your stuff is hard to look at its so good
I'm going to start doing a lot more actual sculpting because of you and all these wonderful things you make
Last edited by MealeaYing; 10-30-12 at 06:22 PM.
I don't know what I'm doing but I'm doing it anyway.
Love your work. The sculpt of the woman and the fish on page 11... I especially liked that one. Were you working from photo reference? Or were you just sculpting from memory?
The way you are capturing a sense of the passage of time in such a convincing way with these statues of yours is truely Amazing and is always a welcomed treat for these old eyes of mine...Looking forward to seeing many many more..
Keep up the great works Michalis....Always an Inspiration for me..
You may be right mealea.
Thanks for the tooo kind words.
OK, here's an attempt on a one eye man, probably a wrestler (pankration, though an ancient olympic game, a really deadly one)
Or the opposite of a cyclops... somehow. he he
A blender-cycles render.
of course, maleaying is right ! zbc lives from the diversity of artists, so you are needed with your approach and visions,,,and, i am assuming that your work goes similar as mine, in that zbrush is involved in one way or other in most projects... anyway, me too, am happy to see you posting here again,too :-)
The material is gorgeous.
The Show Must Go On
love your sculptures absolutely..the material is really cool too , great work
i really like your suclpts.. it looks like you really put some time and effort into making them.