Hi Michalis, Procedural made in what application? Cheers, David
BTW a beautiful image!
Hi Michalis, Procedural made in what application? Cheers, David
BTW a beautiful image!
" It is easier to build strong children than to repair broken men."
- Fredrick Douglass
My New Photography Website:
Http://davidchalkgraphics.com
@chalkman
thanks, in Zb of course.
Applying fibers, change parameters and applying again and again. Resulting to a lot of tools/fiber layers. Using auto masking etc. Applying noise. We can call it procedural, I think. I didn't sculpt or painted anything manually. We could write some scripts for auto generating a few different trees.
Hi michalis,
an interesting test.
After "Accept" (FiberMesh) -> "Duplicate" (SubTool) for the next use -> "HIde" (SubTool) -> "MergeVisible" (SubTool) -> tool merged_ "DinaMesh" (Geometry) -> "Append" (SubTool) "Duplicate" (SubTool) for the next use -> "Preview" (FiberMesh)
The Show Must Go On
http://www.gutalin.org
@Gutalin
Interesting!
IMO it's very important to apply a mask before fibers. CLoser to the tips.
And, find a way to guess correctly the new coverage value. Preview helps but after some "subdivisions" a BPR is needed.
I have the feeling that someone will construct a tree generator plugin. Sooner or later. TreeMaster![]()
Another one. This one at ~ 50 K (the fibers), I'm having fun now.
![]()
Really impressive results you're getting!
Oh my god these are fantastic!!!
You always make the most wonderful things!!!!
nope...
I don't know what I'm doing but I'm doing it anyway.
Great stuff. Very natural-looking foliage.![]()
Excellent,..and most Beautiful...Michalis
Glenn
Last edited by SpiritDreamer; 02-02-12 at 08:15 AM.
Thank you KrakenCMT, mealea, marcus_civis, SD
Nothing difficult. Just procedural foliage, trying to keep it at low poly. Testing Z.
Let's not forget to add a second SSS node on the shader - and a back sss light of course. That's all. Wax shader isn't enough.
Incredible what BPR can produce sometimes!
I also tried to have masks before activating fimermesh. On the 1/3 of the fiber near the tip area. 2/5 could be better (golden section), it happens to the plants. I'm just kidding(about the golden section I mean, the universe is full of surprises)
Last edited by michalis; 02-02-12 at 08:36 AM.
Subscribed.
So you're using a combo of AO masking and cavity masking to select say 2/3rds of the stem and then inverting and generating Fi Rez along the tips? Hell I think even I'll be able to follow those steps, thanks for the discoveries!
Is there any chance you could expand on your use of SSS - what the second shader is doing? Thanks!
This is very good. Impressive!
The Queen and Her Groom: http://www.zbrushcentral.com/showthr...-and-her-Groom
Lady of Naga - A Digital to Bronze Art:http://www.zbrushcentral.com/showthr...5-Lady-of-Naga
I love that last one. Incredible.
Ezra