1. #31
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    I love her proportions now. The kind of girl which could make me turn my head in the street, lol. Nice anatomy work ! Waiting to see more !

    Cheers

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    can we see a closeup of the face?
    so much to learn...

  3. #33
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    Thumbs up

    skullmonkey - thanks, man!

    lucaswschmidt - ya, i can post a pic of her face. I haven't reworked it since I first posted it. I plan on reworking it soon.

    girlFaces.jpg
    It's kind of fun to do the impossible.
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  4. #34
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    Lightbulb

    Here are the hands and feet and what I consider her final proportions. Her anatomy is more or less done in my eyes (it does need to be polished in some places, but it is done). Her face will be worked on in the future.

    feet.jpg

    hands.jpg

    frontBack.jpg
    Last edited by Quester99; 03-15-10 at 01:33 PM.
    It's kind of fun to do the impossible.
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  5. #35
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    Cewl! The guy reminds me of this guy on youtube ...

    http://www.youtube.com/watch?v=hOTrRghR068
    Last edited by anigroove; 03-15-10 at 03:04 PM.

  6. #36
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    She is excellent, perfect. Don't change a thing. Proportions aren't as important as realism, and she looks realistic. People in real life aren't Barbie dolls. And they aren't all pretty, either.

  7. #37
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    I'm really digging the style you're getting. I like unusual proportions. And while I'm not saying you need to turn her into a super model, her nose is coming off a bit manish. Looking forward to seeing how you carry the style through to the face.

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    Wink

    Sorry if it came out as i was pointing out a mistake. It wast just a suggestion.

    With the work you done on the body she looks like my ex now

    To make her face more feminine you could try to make the jaw more round instead of pointy, and make the part of the jaw closest to the ears/neck a bit broader. -Or you could make the cheekbones more defined and raise them closer to the eyes.

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    Talking

    anigroove - that was awesome

    EricShawn - thanks, man!

    Scrybe - thanks! you aren't the only person to tell me that. I will definitely address that (i'm of the belief that if enough people say something is 'wrong' when it comes to art, it usually is unless you can explain why it looks like it does)

    Peter Folke - wow, your ex I dunno wut to say to that one I know you weren't pointing out a mistake, I was asking if it didn't look intentional (I probably should have been more specific). So when you are talking about the jaw being pointy (you aren't the only one to mention that) you mean it has too sharp of a line (that is, she's chiseled?)?

    Thanks for all the C & Cs!
    It's kind of fun to do the impossible.
    --Walt Disney

    looky my sketchbook! and my website!

  10. #40
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    Smile

    If you want it to be pointy, you could play with her cheekbones and maybe even make it more pointy...
    HuntergirlFace.jpg

    I didn't touch the nose

  11. #41
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    I gotcha. Ya, her cheek bones are really pointy But I did get what you meant by pointy jaw. Thanks!
    It's kind of fun to do the impossible.
    --Walt Disney

    looky my sketchbook! and my website!

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    Wink

    Here's some concept of what her clothes might look like. It was too symmetrical and I tried fixing that by making her arms different (they both used to look like her left arm). Is it still too symmetrical? What should be added to her? Remember that she will be a game character (so I don't really know how to rig cloth other than loin cloths and stuff like that

    femaleclothed.jpg
    Last edited by Quester99; 03-18-10 at 07:51 PM.
    It's kind of fun to do the impossible.
    --Walt Disney

    looky my sketchbook! and my website!

  13. #43
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    I have always loved the proportions from the start. I think it's a matter of knowing the rules and knowing how to break them. It's looks to me that you have done that well.
    Alonzo Von Threet
    Zbrusher OSX

  14. #44
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    I really like the model, cool proportions and style choices, the only thing that in my humble opinion could be refined is the face look, right now it's missing some feminine look (i always have the same problem with females sculpts )...as others suggested, try to make it more rounded, ears a bit smaller and correct a bit the brows
    Just my two cents
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    Cool

    AVTPro - thanks, man!

    danko75 - I agree that the face needs to change a bit more. I added eyebrows to her. I still need to girl her face up and shrink her ears cuz I agree with those points thanks!

    Here she is with clothing. It isn't done, but it is done enough for me to start retopologizing her. It should be quick cuz her basemesh was pretty clean, but I do have to edit it.

    Tell me what you think of her clothing. Do the dangly things in her arms make sense? They aren't done yet, but I dunno if I'm feeling 'em or not (I like them, but I don't know if they work with her). Any crits and comments would be appreciated!

    shamClothesDone.jpg
    It's kind of fun to do the impossible.
    --Walt Disney

    looky my sketchbook! and my website!

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