Thanks a lot lucek91 and UnCommonGrafx![]()
and by the way... I just did a color concept in photoshop. I just painted over the zbrush render image and here are the piks
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Hope after texturing the final render looks like this or better![]()
Thanks a lot lucek91 and UnCommonGrafx![]()
and by the way... I just did a color concept in photoshop. I just painted over the zbrush render image and here are the piks
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Hope after texturing the final render looks like this or better![]()
No, no, no, no! And did I mention, no.
It was so great before, why'd you have to go and make him blue? Enough Navi already.
Whew, now that's out of my system.
It's still a very, very stunning sculpt! Still love it. Despite the blue.![]()
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@EricShawn : ha ha Thanks![]()
btw started doing some polypaint for the skin and here are some wip's :
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Heya,
Finally iam done with this character and can proceed with my project. anyways, once again ....This character is called Ram from Indian Mythology.
This design was inspired from Virgin comics, Alex Ross and Mark Newman.
Here is the final render
Sculpted and rendered in Zbrush. Composited in Photoshop![]()
Looks really cool so far. I hope to see your finished piece.
I am currently waiting for Vol. 3 to come out.
http://www.amazon.com/gp/product/1934413313
I also heard that there is a movie in the works as well.
I want to make a pic of Ganesh playing the Tablas to put over my music space at home. I'm currently learning the tablas.
Last edited by remcv8; 07-17-10 at 07:48 PM.
Everything looking great just need some tweaking in both hands.
I think it happens after posing.
Good work..
Thanks a lot remcv8,Giri_Babu and digital_3d![]()
and as i said in the beginning, i'l be doing other interpretations of the same character. I have started my own interpretation of the character and here are some zbrush renders :
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i wanted to work on this model in a more traditional way, that is using maya, zbrush and photoshop. here are some renders from maya:
this was my first render :
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then i made few changes to the model. Created some image planes hair for the first time
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Here is a small update This is just a WIP. there are quite a few things to do like contact occlusion, footwear, few more accessories and so on :![]()
Heya ,
Long time !!!!
This is my recent work and is inspired from a concept art done by a brilliant artist, Per Haagensen and you can see this work here.... http://phaagensen.cgsociety.org/gallery/677624/
anyways here is my work in Progress.. :
It started like this.....
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i have been doing quite a lot of surface transfer tests and Heres a quick render of the low poly version ! Except for the wire tubes, the character is around 7000 polygons so far....
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This is extremely good. Love it!![]()
Thank you EricShawn Glad you liked it
here is some texturing update. Now i shall start removing the texture seams
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a small update
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like your hardsurface modeling and texturing......![]()
Thank you basantjoshi![]()
here is an update
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and by the way Happy New Year Everyone![]()