1. #1
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    Default Crazy Construction Vehicle WIP

    Most of the construction equipment in Louisiana doesn't make any sense. Here's what I have so far of one of them. Its sole purpose is to pick up logs and move them.

    Anyways, I brought it into zbrush to smooth it because it kept crashing in Maya. :/

    I still have a bunch to do but any feedback thus far would be great.

    !

    WholeView.jpg

    WholeView2.jpg

    Claw.jpg

    Orthos.jpg

    Engine.jpg

    EngineDots.jpg

    DoorStuff.jpg

    WholeViews1.jpg
    Last edited by RyanMTaylor; 02-04-10 at 11:31 PM.
    -Ryan Taylor, Modeling - Sculpting - Texturing
    www.RyanTaylor3D.com



  2. #2
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    Default Holy detail!

    Those details are unbelievable! Even though most of it was done in Maya I'm looking forward to see the additional work from ZBrush.

    How long did it take you so far?

  3. #3
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    Default

    Nice model, I found 12 mechanical faults (some major) but it's still a wip..


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    Default

    Hey, great model and great detail there ...

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    Quote Originally Posted by 47merce
    Those details are unbelievable! Even though most of it was done in Maya I'm looking forward to see the additional work from ZBrush.

    How long did it take you so far?
    Thanks! I had pretty much what you see in a week and a half. then put it down for about a month. I picked it up again last night and did the tubes and stuff.

    Quote Originally Posted by 3Point14
    Nice model, I found 12 mechanical faults (some major) but it's still a wip..
    Hit me up dawg. Show me the faults so I can fix them please?


    Quote Originally Posted by boil147
    Hey, great model and great detail there ...
    Thank ya much. :-!
    -Ryan Taylor, Modeling - Sculpting - Texturing
    www.RyanTaylor3D.com



  6. #6
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    Default

    Nice work, the fault that jumped out at me is that the step isn't connected to the truck with a bracket or anything.

  7. #7
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    Default

    Looking good!

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    Default

    Quote Originally Posted by dustinbrown
    Nice work, the fault that jumped out at me is that the step isn't connected to the truck with a bracket or anything.
    Oh lol. Yeah There are some floating pieces right now heh. I'll make sure and remember that one, in particular, when i start attaching the loose ends. Thanks.


    Quote Originally Posted by Derek Frenzo
    Looking good!
    Muchos gracias.
    -Ryan Taylor, Modeling - Sculpting - Texturing
    www.RyanTaylor3D.com



  9. #9
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    Default Just an obvservation....

    The "mechanical faults" I mentioned earlier are not reference to unfinished geometry, it is a wip and most of the bits that look floating will obviously be resolved. The first thing I noticed was the fact that the the log grab, the bit that does all the work, has wacky geometry. The way it is modeled, it will have the most power (from the hyd. cylinders) when it is fully open, not partially closed when it needs it. Maybe they build 'em different in Louisiana. I guess the left hand threads on the bolts are because the image is flipped. I would like to see some reference pictures of the boom and grab.
    These are only observations and in no way knocking a great model. A quick jpeg to show the grab question...... it's easier than drafting it and doing a simulation in CAD. The cylinders hit the pivots. I'll delete this image soon so you don't have rubbish in your thread.

    Claw.jpg


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    Default

    No, don't delete it. It's not rubbish; thank you. Me and my friend just had a laugh at the "maybe they build em' different in Louisiana" bit. haha. That they probably do.

    IMG_1631.JPG

    IMG_1328.jpg
    -Ryan Taylor, Modeling - Sculpting - Texturing
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    I was born in ..................Kentucky. I've seen some dandy trucks.
    You just have to tweek the positions of components to match the real one so it will close. Now about those hydraulic lines..............


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    Default

    Go Kentucky.

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    Go Minnesota. lol ima get my ass kicked down here talking like that.
    -Ryan Taylor, Modeling - Sculpting - Texturing
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    Default

    Rendered it out and stuff, if anyone cares. hah.

    ConstTruck01.jpg
    ConstTruck03.jpg
    ConstTruck04.jpg
    ConstTruck05.jpg
    ConstTruck06.jpg
    ConstTruck07.jpg
    ConstTruck08.jpg
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

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    -Ryan Taylor, Modeling - Sculpting - Texturing
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  15. #15
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    Default

    nice work mate. really clean model.
    ,___,
    [O.O] ..?
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