Hi All, first post in zbrush central to join this challenge.
I'll go for King kong, nothing too crazy concerning arms props or anything like that (at least for now...). concerning the base I'll see if I can stick the gates design into it with a big "king kong" written in between.
Thanks Wiggz, I try to make it closer as possible of sculpt from Weta. There are my main references, they really did an amazing job !!
Here a quick test of the base, I don't know yet witch level of details I'm gonna end with (depending on what my laptop will allow me...).
I'm not entirely sure about the base, will need to find a right balance of detail. It may look a bit too simple at the moment...
Think you need to define the inner mouth now - tongue and back teeth.
I thought the front and lower incisors looked a little fragile but on a quick google search they may be correct.I'll try and do some screengrabs from Kong to double check and get back to you.
little update,some extra details in the face. And another base I don't really know for which one to go to at the moment... the other one looks a bit too busy
And also some test playing around with the materials... hope you will like it.
Thank you DanyBoy, actually I took as a main reference a sculpture from Weta.
Here is some update with some fur work and couple of details polished... still a long way to go to get the fur right as I want it to be. but I should have couple of hours this week end for that.
I always compare the model in this way with the reference when I work.
Does any one know if we can setup a system "like a camera" which will allow me to sculpt and then go back to the "camera" to check the volumes. Because at the moment my placement for renders is quite approximate, so I don't have the same angle than my reference and probably not the same focal distortion too. If anyone as a solution for that... let me know, thanks
You're getting there.Nice progress.
Just keep working on that fur and compare where it clumps on yours and the Weta model and you'll get it.Forehead fur looks a little too smoothed or combed.