1. #16
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    Hey Remy,
    A few crits for you - I've attached an image with some things to maybe work on - in no particular order.Hope the image shows up ok.

    1.Check out the clumping and how the hair is slightly wavy around the head.Be careful not to make it look like he's just come out of the hair salon though.
    2.Your "brows/furrows" are a little too wide and blobby they need to be tightened up slightly.
    3.Same with the nose except this time the nose needs to be loosened or spread out more.
    4.Slightly bigger gap between the incisor and canines.
    5.thin or adjust the tongue - yours is looking a little flat and wide.
    6.Define the inner teeth more.
    7.Check on how the lower hairs flows outwards and down around the base of the head.
    8.An impotant one - compare how the flow of the skin and muscle to hair is related.This will define the structure and shapes of the head more.
    9.Compare how the flow of the fine hair and clumpy hair relate to each other .

    Hope some of this helps.

    keep up the good work remy. =)

    Wiggz
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

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  2. #17
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    Nice one... I like the bottom right bust on the preceding page..grooved worn teeth with black in them..greater sense of realism..just my personal preference though..
    Last edited by SpiritDreamer; 02-13-10 at 03:07 PM.

  3. #18
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    hi Rem03, nice work ...keep going!... i missed your thread over at cghub.com

    dont forget to start a thread there... the challenge is at cghub...we are only posting our work here because pixologic is a sponsor and they told us to post our wips simultanously in zbrushcentral...

    so if you like to be part of this challenge go to cghub.com, register and post your pictures there too...


    keep the good work !

  4. #19
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    Hi all,
    Thank you all for you're encouragements and critics !

    @ Musashidan, I'll try with Zapplink, never use this plug before but may be a good turnaround. Thanks for the tip!
    @ Wiggz, thanks a lot for your critics I'll work on that. there is still a long way to go to finish it but our critics are always a great help !
    @ O/MI thanks to tell me, I opened a thread on cghub, will try to post my next update there too for now!

    again thanks all for your comment, will try to post a decent update tonight, worse case tomorrow...
    Remy

  5. #20
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    Hi all,
    Here is a small update, some research in materials and some fur adjustments basically.
    Hope you will like it, thank you all for your encouragements !

    Remy

    KONG_8_1.jpg

    KONG_8_2.jpg

    Here is the two materials that I'm usingfor this scuplt for now

    KONG_8_3.jpg

  6. #21
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    That's awesome man... I am digging the detail!
    My Meager Works - 2010

    <witty comment></witty comment>

  7. #22
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    Hi all, little update some shoulder work and some more face details. I need to figure out how to present the final image, and witch shader should I use...
    @ Capa: thanks I'll try to go a big push tomorrow finishing all the detail that actually would like to have

    kong_9_01.jpg

    kong_9_02.jpg

  8. #23
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    The very last one, compilation of renders. even if the challenge stops but I may keep polishing it a little bit
    Thank you all for your support and critics! I had really good time making it.
    Remy

    kong_final.jpg



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