1. #181
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    I know I said it before, but AWESOME!

    I'm still waiting on that before/after Gustavo.

  2. #182
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    hehe, thanks again FatherO! I definitely need to do that...just not sure when I'll get the time.
    -Ryan Harrison-

    My Website

    Rhino Retiarius

  3. #183
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    Started to texture Walt...Still very much a WIP. Also played around with fiber mesh for the first time seriously, and I love it! His eyes suck, and the hairs aren't perfect but, you get the idea!
    Rendered in ZB with BPR and some very slight curve adjustments in PS. Hope you like it so far and thanks for looking.

    -Ryan Harrison-

    My Website

    Rhino Retiarius

  4. #184
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    Very dangerous man! Good job.

  5. #185
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    Nice job Ryan, and your fibers came out nice for your 1st time around

  6. #186
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    Thank you very much guys!

    Hehe...just realized I had the little nose pieces for his glasses hidden in these renders...oops!
    -Ryan Harrison-

    My Website

    Rhino Retiarius

  7. #187
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    Heh, I didnt even notice about the glasses till I saw you mention it.

    This piece just keeps getting better!

  8. #188

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    Heisenbeeeerg!

  9. #189
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    Nice. An extra sphere with spec on those eyes rendered with BPR transparency will make 'em pop good.
    Francis-Xavier Martins
    Freelance Cg Artist
    Folio
    ZSketchbook ArtStation Facebook

  10. #190
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    Thanks everyone!

    @FatherO: yeah, I didn't notice till after I posted. Had to do a new render. My OCD commanded it!
    @kaisasose: Thanks for the suggestion...actually had one in there already but the lights weren't catching the spec. Still getting used to Z lighting.

    Alright, the missing nose pieces were bugging the hell out of me so I had to make a new render. I think the skin tones came out a bit better but the beard is a little more brown than I would like like...oh well it is still a WIP after all!

    As always, thanks for stopping by!

    -Ryan Harrison-

    My Website

    Rhino Retiarius

  11. #191

    Default

    Vast improvement on the textures! Model is just so top-notch that I wont even go into it.

    Looking forward to see what it looks like with some sss and multi-pass rendering. Great job, keep it up!

  12. #192
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    Amazing likeness of Bryan Cranston. Your model has really come together now that it's textured & has fibers. Can't wait to see the final result.

    My only critique would be to drop the fiber count and thicken the strands a bit. Just a little more orange in the coloring as well and it will be dead on.
    When you start to think of what everything around you would look like in wireframe, does that mean you have problems?
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  13. #193
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    Default Flathead

    Started as a speed sculpt and ended up spending a fair amount of time to refine him and get some painting and rendering practice. Based on the Shanka (Flatheads) from The First Law books.

    Last edited by rynomyte; 11-07-12 at 10:26 PM.

  14. #194
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    Default Early Grayce

    Something I started recently. Still very much a WIP. Anybody recognize him?

    Thanks for looking!




  15. #195
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    Default i reconize him

    Brad pitt!

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