1. #16
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    Excellent!!! This is the exact reason why I want ZBrush 3.5 right now!!! Do we know when it's coming out for Mac?

  2. #17
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    Nice Zsketch!
    New Sketchbook! (with a new free skull on page 1!)

  3. #18
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    Good works

  4. #19
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    Thank you very much guys for your comments, I'll be posting more stuff in not too long, just a little busy! Thanks for the support =]
    Level artist at A2M
    Concept artist, character modeler;level artist/3D artist in general =]
    Sketchbook Thread
    My website

  5. #20
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    Hey Mihail, CONGRATS FOR THE JOB @ A2M!!!

    Nice to see you started a sketchbook thread, cool bad ass designs as usual haha

    The atrocity doesn't have teeth or eyes but, very nice detail on the skin of the two characters you did @ the NAD.

    Cheer's, hope to see you soon for beer.

    Chris
    Christopher Cao
    Character Artist @ Ubisoft

    Splinter Cell: Conviction
    http://www.zbrushcentral.com/showthread.php?t=086033

  6. #21
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    Default Hydralisk

    @beta Oh snap! hey Chris, I always forget your name is betaone on the forums hehe, so I was wondering who you we're for a sec XD
    It's nice to hear from you and yeah, an Ice cold beer outside a terrace would be awesome, looking forward to that haha, should check on that soon, especially now that its nice and hot out


    Alright so back on topic, I took my Zsketch, retopologized, and I finally had the time to sculpt on it a little bit with some Mallet fast and Clay, just to give it a first dash of detail. It's just a little WiP for now, no high end details yet, just some good ol fun

    hydra.jpg

    a little wireframe of the retopo'd low res, 4k polys

    hydra_02.jpg

    I hope I can find the time to finish him soon; I'm planning on texturing him and everything. Hope you guys like it
    C&C appreciated!
    Level artist at A2M
    Concept artist, character modeler;level artist/3D artist in general =]
    Sketchbook Thread
    My website

  7. #22
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    Getting there!

    Intro Shot.jpg

    Here are a few renders of the Hydralisk I found time to work on again! Hope you guys like them.


    render_Head1.jpg

    Perspectives.jpg

    Side-Render.jpg

    I still want to edit some details, maybe get rid of brush stroke areas, then probably texture and pose him, but for now this is all I had time to do heh, enjoy!

    C&C appreciated
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

Name:	render_Head.jpg 
Views:	438 
Size:	217.2 KB 
ID:	193249  
    Last edited by Mihail Kounelakis; 05-10-10 at 10:42 AM.
    Level artist at A2M
    Concept artist, character modeler;level artist/3D artist in general =]
    Sketchbook Thread
    My website

  8. #23
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    niice

  9. #24
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    Default cool!

    wicked!!!! style man!

  10. #25
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    It's coming along very nicely
    New Sketchbook! (with a new free skull on page 1!)

  11. #26
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    hey guys, thanks for the nice comments, Really appreciate it, anything helpful is good also. =]

    Reupploaded the Head cuz it had some weird artifacts >.<. Whatever if theres anymore though I'll just fix them in the next update =D
    Level artist at A2M
    Concept artist, character modeler;level artist/3D artist in general =]
    Sketchbook Thread
    My website

  12. #27
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    Nice stuff mate ! Keep going !

  13. #28
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    Default im back

    hey guys, i've been sick but i finally took the time of rendering the hydralisk. Here's a little something i whipped up today
    ZBC1.jpg
    render.jpg

    hope you guys like it, c&c appreciated
    Level artist at A2M
    Concept artist, character modeler;level artist/3D artist in general =]
    Sketchbook Thread
    My website

  14. #29
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    Hey dude, it's been a while, hope everything is good on your side.

    The model looks good, hope to see more stuff from you

    Cheer`s


    Chris.
    Christopher Cao
    Character Artist @ Ubisoft

    Splinter Cell: Conviction
    http://www.zbrushcentral.com/showthread.php?t=086033

  15. #30
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    Awesome!!!Really dig the sculpting

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