Biker Game Character WIP and Crit.
Working on a character for a mod. The brief was a rough Russian biker. I have concept art to work from etc but was just hoping for some crit.
I am having problems with getting the facial hair to look thick with out it turning into strands of gloopy blobs. I have re-done that beard over and over but lkeep falling into the same pit falls. Does anyone have any suggestions?
I still feel the face looks amateurish, but whether its the proportions that are off, lack of detail, the fact that its simple incomplete, I'm not sure.
Iv also noticed now that I come to post, his temples are far far too deep as are some areas around his cheek bones.
His body Im mostly pleased with so far, but its still lacking details, belt buckle looks like it is floating, and the rip on the leg needs to be touched up.
Any way enough of my words, here are the pics .
Any comments and crits welcome!