1. #196
    Member Follow User Gallery
    Join Date
    Jul 2008
    Location
    Vancouver, Canada
    Age
    30
    Posts
    66

    Default

    So what you're telling me is you're a huge Star Trek fan, and foresee a future dominated by the Borg.

    Fascinating work.
    Those aren't real swords, you can't even make fire with'em.

    Visit my website:
    www.Cheat3d.com

  2. #197
    New Member Follow User Gallery
    Join Date
    Apr 2009
    Location
    San Francisco
    Posts
    19

    Default

    That's great work~ and nice detail on it.
    Did you make texture in zbrush as well?

  3. #198

    Default Gutalin's Workflow

    It took me a few days to understand what Gutalin's workflow could be but I think I'm getting close right now.
    This remains a "work in progress", small model with few details on it, but once you got the right way to proceed, the possibilities are truly endless.
    And the quality of Gutalin's work is here to prove it.
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

Name:	Test.jpg 
Views:	1864 
Size:	186.2 KB 
ID:	196104  

  4. #199
    Senior Member Follow User Gallery
    Join Date
    Sep 2009
    Location
    London
    Posts
    366

    Default Then please show us your theory????

    If youve 'cracked it' let us know how )))
    Gutalin did give us a small walkthrough, but not quite enough as he rightly so keeps secret, because if he told us how there'd be people mimicking his work left right and centre. Its a case of 'finding your own style'

  5. #200
    New Member Follow User Gallery
    Join Date
    Feb 2008
    Posts
    2

    Default Terrific work

    Please Yes, enlighen us!!

  6. #201
    Senior Member Follow User Gallery
    Join Date
    Jan 2007
    Location
    Chicago, USA
    Posts
    411

    Default

    great! Always a pleasure to come back to your sketchbook and see your latest works.
    Good sense of scale in your images. I especially like L64. Makes me want to know more about the civilization that built this and lives in it.

  7. #202
    New Member Follow User Gallery
    Join Date
    Feb 2009
    Posts
    3

    Default

    Well, I first started to wonder how possibly Gutalin could handle so much details on one single model ( like everyone, I guess ).
    Because working with custom alphas and creating so tiny details involves far more than 12/13 millions of polys on your model.
    So I first thought of HD Geometry but it's more suitable to constant details like skin.
    And obviously, Gutalin sometimes drops several models on the canvas and you can't make a HD render on a document ( as far as I know ).
    Then I thought of creating the details directly on the document with alphas and stencil.
    That way you can have an incredible amount of details if you set your resolution to something like 4, 5 or 6000 pixels wide.
    But this technique is not very accurate when you have to deal with complex volumes ( the stencil wrap, for example, does not work pretty well ).
    So one last option came up to my mind: subtools.
    What if I decided to separate my model in several subtools, divide them, then extract some new pieces from those subtools with custom alphas, divide again, make some deformations ( inflat ) and visibility ( hide points, delete hidden, split hidden, etc... ) tricks on them, etc, etc, etc... ?
    That way I could reach the level of polygons I needed to create some tiny details.
    And that's what I did.
    I think it's the only way to do it.
    Because if you create such amount of details on an editable model in Zbrush, you don't have the choice: you need to have the polygons resolution for that.
    But Gutalin's models are literaly incredible.
    I'm pretty sure he uses two or three tricks I still don't get.
    That's why I said I was close to him in my previous post.
    Just close.
    This development still needs to be improved so if you have any ideas, bring it on !
    I would have one question for Gutalin, though:
    How many subtools do you usually use for one model ?

    Cheers

  8. #203

    Default Well, lou1978

    I ask to excuse my small English. My answers are translated by the electronic translator ..)

    "And obviously, Gutalin sometimes drops several models on the canvas..." - yes.
    "Then I thought of creating the details directly on the document with alphas and stencil." -yes (example L51).
    "So one last option came up to my mind: subtools." - yes, but not the basic reception.
    "I'm pretty sure he uses two or three tricks I still don't get." - yes.
    "How many subtools do you usually use for one model ?" - L64 (3
    subtools), L62 (2 subtools), L61 L60 L59 L51 (1 subtools),
    You well done! Your experiments have prompted me a new way of realisation of the maximum detailed elaboration!
    My respect.

    PS
    All answers in workflow.



    The Show Must Go On
    http://www.gutalin.org

  9. #204

    Default L 67 (Metropolis)

    ZB 3.5 R3 CS3 2010
    HRGTr_24.jpg
    The Show Must Go On
    http://www.gutalin.org

  10. #205
    Senior Member Follow User Gallery
    Join Date
    Feb 2009
    Location
    Washington DC area
    Age
    37
    Posts
    146

    Default

    ^Very Nice! Another great one.

  11. #206

    Default Workflow

    zbvf_1.jpg
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

Name:	zbvf_3_1.jpg 
Views:	4763 
Size:	268.6 KB 
ID:	196872  
    The Show Must Go On
    http://www.gutalin.org

  12. #207
    Senior Member Follow User Gallery
    Join Date
    Apr 2007
    Location
    Boston MA USA
    Posts
    4,045

    Default

    NICE ONE..Really love your STYLE...

  13. #208
    Senior Member Follow User Gallery
    Join Date
    Jun 2009
    Posts
    402

    Default

    I had a feeling that most of your process involved alphas and inflating. And look at what you can do with it!
    Divide by Zero

  14. #209
    Senior Member Follow User Gallery
    Join Date
    Apr 2006
    Location
    pisa tuscany italy
    Posts
    216

    Default totaly freaky awesome thread!!!!!!

    !!!!!!

  15. #210

    Default L68 (At the bottom)

    ZB 3.5 R3 CS3 2010

    ZBC_THUMB.jpg
    HRGTr_25.jpg
    The Show Must Go On
    http://www.gutalin.org

Page 14 of 38 FirstFirst ... 51112131415161723 ... LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •