I started to work on futuristic looking trooper, basically I planned to create body armor completely in Zbrush, without going into other 3d applications to create hard surface. So it's going pretty well so far, but one thing is driving me crazy. How to create a real hard surrface look? What ever I do, it always look's like a piece of clay and not like a piece of metal. So if you would help me and suggest some of techniques how to sculpt I would deeply appreciate it.