1. #61

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    Really nice work on this stuff. I'd like to point out that the low votes for this thread are completely ridiculous. You've done nice work, you're continuing to do so, and to have the low votes is simply insulting. Got my five, and I hope others vote this up simply to balance out the ridiculous low votes.

  2. #62
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    Wow thank you so much! That really means a lot! I honestly hadn't even noticed the votes, I just enjoy sharing what I've got. I still have plenty of room to grow within the field of digital sculpting, but thanks so much for the support!

  3. #63
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    Penguin Progress.jpg
    Spandex progress.jpg
    Spandex progress 2.jpg

  4. #64
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    Default New Doodle (Texture work) WIP

    Hello again! Been a while since last I picked up the pin to do some doodling. After watching some inspiring vids on Youtube, I decided to jump back on in with a new creation. Did a little more practicing on texturing and polypainting. Comment and critiques welcome!

    Alien 1.jpg
    Alien 2.jpg
    Alien Eye.jpg
    Alien Light Test.jpg
    Alien Texture.jpg
    Alien Texture 2.jpg
    Last edited by Skadalilama; 07-28-10 at 09:31 PM.

  5. #65
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    Default Hard surface modeling practices

    Hey, all!

    Haven’t been on ZBrush in a while… Busy with school and all. LOVING ZBrush 4 and all the new possibilities! Here I’ve been doing some practice with the polish brushes. I call this guy The Priest. C&C welcome!

    The Priest.jpg

  6. #66
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    I like the wrinkled part around the neck and ears; it reminds me of cellophane or Saran-Wrap. I dunno if that was your intention, of course, but it has a very interesting look nonetheless. And good job overall!

  7. #67
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    Thanks! I love combining a wide range of texture surfaces; separating the hard, metallic look of the face-plate from the wrinkly, leathery head gear was a lot of fun. I’m also practicing with the match-maker brush and shadowbox. LOVE shadowbox!!!

  8. #68
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    Default First skin texturing using Spotlight

    Hey guys! So today I was getting a little curious on how to use Spotlight. Watched some quick tutorials on Youtube and found it’s incredibly easy! But hey, that’s the brilliance of ZBrush, right?

    Here’s the current guy (creeper) I’ve been working on. Used a friend of mine for the skin texturing. C&C welcome! Happy ZBrushing!

    Screen shot 2010-12-12 at 6.38.44 PM.jpg
    Screen shot 2010-12-12 at 6.38.03 PM.jpg

  9. #69
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    Default More Spotlight Texturing

    Monster Spotlight texture.jpg

  10. #70
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    Default New Animal

    Hey y’all!

    Been ZBrushin’ away the past few days. Created this concept today, a quick doodle. My idea is that it is the animal of an alien planet. I want it to look familiar enough with some other-worldly qualities to it. C&C welcome!

    Alien Animal.jpg

    I’ve also practiced one of Neville Page’s tutorials on how to create custom materials in Photoshop. Completely forgot I got Photoshop Elements when I got my wacom tablet :P

    Meanwhile… A pissed off Cloverfield monster. Had to do it. Hehehe
    CloverRoar1.jpg
    CloverRoar2.jpg
    CloverRoar3.jpg

  11. #71
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    Default More Pics

    Bit of a cartooned version of my latest Clover sculpt… Wasn’t originally intended but the material helped give me a good idea as to where a lot of the form was going in the neck and jaw area. Gums are still a bit orange. Have to play around with em a bit.

    Cartooned Monster1.jpg
    Cartooned Monster2.jpg

    Turntable
    http://www.youtube.com/watch?v=joX76-GOjQg
    Last edited by Skadalilama; 01-04-11 at 10:43 PM.

  12. #72
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    Default New Doodle (WIP)

    Hey all! Did some Photoshop layering. Quite simple, nothing too complex, but I must say I’m very pleased with this turnout. Please let me hear your thoughts!

    The Jury Render.jpg

  13. #73
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    Here’s another version of the same render, with a little more character added from Photoshop Elements.

    The Jury Dark Render.jpg

  14. #74
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    hy i wud like to know how meny polygons do you get in most of your models and wat your pc specs is it will be very help full to me thanx

  15. #75
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    This one is over 6 million polys with the latest Clover sculpt over 9 and a half mil. I’m working off of a Macbook Pro, Version 10.6.1 with 4 GB of memory. What I found to be extremely beneficial is doubling the document size and then shrinking it to half, creates a quick and easy antialiasing effect. Hope this helps! Happy ZBrushing!

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