First of all a very happy new year to all the members of this forum and the entire team of Pixologic!
Last year was Filled with Zbrush Sculpting for me , i was involved in lots of projects of Digital Sculpting for Various Comics and Collectibles companies as well as private commissions for Statue designs and Prototypes, i love doing this kind of work as i have always loved comics and fantasy books, Just wanted to share some of my work with you all ,hope u like it
Initially i was a avid Mudbox user ,but with time and the challenges i faced during my projects i switched to zbrush and i am very glad i did so!
i love the way zbrush handles file sizes , The Transpose Master is truly a blessing when it comes to model posing and the decimation master combined with 3d print exporter allows me to get the accurate 3d print format which the prototyping company can handle
All i can say is Zbrush is My Sculpting Studio
will keep this Thread updated as i get more permissions to display work