1. #46
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    sorry guys . i am late to the party , :-)
    how about a couple of environment work from uncharted 2 ?
    ( more on my web page )

    the sewer :
    i did
    the modeling ,
    block mesh and some detailling in zbrush .. then retopology in maya

    the texture work have been done by Behrooz Roozbeh , around 90% done in zbrush




    sewer-exit-a.jpg
    sewer-c.jpg
    sewer-exit-c.jpg

    the train wreck level :
    i did model this one with reuben shah
    block mesh for terrain and some detailling in zbrush .. then retopology in maya

    texture created by nichole norman and christian nakata in zbrush ( 90 % )

    train-wreck-a.jpg
    train-wreck-b.jpg
    train-wreck-c.jpg

  2. #47

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    That train wreck level was amazingly done, very inspiring. Same with the last level, very beautiful work. When I heard you guys were making uncharted 2, I was skeptical. Thought you wouldn't be able to top the first game. But you seem to surpass it in many ways. 5 stars from me guys.

  3. #48
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    looking great guys, really cool game
    Lead character artist - Blur Studio
    http://nicolascollings.com/

    Ubisoft work
    Assassin's Creed Brotherhood
    Assassin's Creed 2

  4. #49
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    Excellent work, congratulations, very well done!!! A big hug!!!



    http://www.stefanuto3d.blogspot.com

  5. #50
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    ohh man i would love to see some wires for the environment stuff. this is awesome guys. well made game! amazing art. give yourselves a pat on the back.

  6. #51
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    Woow!

    Some weeks ago while viewing the great topic of Assassin's Creed I started to wonder how amazing would be if the guys of Uncharted 2 post a topic with their works on this great game (the best of the year to me and one of the best ever).

    Well, seems my dream come true!

    Thank you and congrats!!!

    Cheers!!

  7. #52
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    That train wreck level is friggin' beautiful.

    All the work you guys did is amazing. You should be proud of it.
    Kyph

  8. #53
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    Default some environment textures created w/ zbrush

    Hi guys my name's Adam Marquis and I'm an environment texture/shader artist here at Naughty Dog. Really looking forward to using some of the new features in Zbrush 3.5 to create textures. Heres a few examples of mine from Uncharted 2.

    cheers!

    zb4.jpg
    zb2.jpg
    zb3.jpg
    zb1.jpg
    Last edited by OrgoneGhost; 12-17-09 at 07:43 PM.

  9. #54
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    They look great

  10. #55
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    Congratulation guys, the game, the art, it's an amazing piece of work!
    www.rudymassar.com
    Modeller and CG-Sculptor at MPC London

  11. #56
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    When is the 'Art of' book coming out? Brilliant work.

  12. #57
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    OrgoneGhost - Those are very nice!

  13. #58
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    thanks bneall
    some of the other shader artist will hopefully post their stuff. its hard to imagine creating textures the old fashioned way now ha

  14. #59

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    Awesome work. Was that Claudia Black's voice I heard in the trailer?!
    There is no spoon. -- Neo
    What we think, we become. -- Buddha

  15. #60
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    Better late than never, I guess...

    Here are some shots of the Turkish Museum level.
    I did the modeling, and the textures were done by Behrooz Roozbeh (majority of textures done in zbrush).
    Oh, but there are also a few small statue artifacts placed in the courtyards which were outsourced.
    Hope you enjoy.

    NDmuseum_20.jpg

    NDmuseum_18.jpg

    NDmuseum_38.jpg

    Mike Murrill
    Environment Artist
    Naughty Dog
    http://www.mikemurrill.com/html/portfolio_3digital.html

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