I have been ZBrushing for nearly one year now and decided to post some WIPs. I’m still having a hard time trying to keep up and read the constant flow of great advice and artwork that this community is bringing forward (already spent countless hours in the ZBrush archives). So, a big thanks to the ZBrush community!
Anyway, I followed the advice of studying traditional sculpts on a regular basis to improve skills. I copied a sculpt of a Dante bust. After finishing the copy, I removed hat and clothes to further study the anatomy. The third set of images show where I am now: studying the muscles of the head and underlying skeleton. I will eventually use this set of sculpts to exercise my polypaint and retopo.
I mostly used the standard, smooth, clay tubes and rasp (http://www.zbrushcentral.com/zbc/sho...=ryankingslien) brushes. It’s been only a few weeks since I got my Wacom: these images where totally done using my laptop’s touchpad. I wish I’d gotten the Wacom sooner … .
The images are ZBrush renders, adjusted in Photoshop. I used the lens distortion effect explained by Nerveink (http://www.zbrushcentral.com/zbc/sho...light=nerveink).
C & C more than welcome!