1. #16
    Senior Member User Gallery
    Join Date
    Apr 2004
    Location
    New York, New York
    Posts
    618

    Default

    I'm really enjoying the game and the character models turned out great. At certain times of day in-game, you lose some details but my PS3 is just loving it. Great work Nick!

  2. #17
    Senior Member User Gallery
    Join Date
    Feb 2006
    Location
    Reykjavik, Iceland
    Age
    31
    Posts
    697

    Default

    Fantastic job Nicolas, and really impressive amount of work! Everything looks very consistent and neatly done. I'd love to hear some words on your modeling and texturing workflow, after so many models I bet you have a killer procedure

    Congrats on the game, it seems to be one of the top releases this year and I'm really looking forward to play it.

  3. #18

    Default

    Kudos and congratulations! Thank you for the wireframes, you know, it never ceases to amaze me what is possible in low-poly work. Thank you for sharing your art with the community - you are an inspiration!

  4. #19
    Senior Member
    User Gallery
    Join Date
    May 2004
    Location
    LA
    Posts
    473

    Default

    Top row, top, top row!!! Nice Nick!

  5. #20

    Default

    Great job man.

    --
    http://www.tobbeo.net/
    --
    http://www.tobbeo.net/

  6. #21
    Senior Member User Gallery
    Join Date
    Jun 2008
    Location
    AZ, Chandler
    Age
    29
    Posts
    246

    Default

    outstanding
    3dminkin.blogspot.com

  7. #22
    Senior Member User Gallery
    Join Date
    Mar 2008
    Location
    London
    Age
    30
    Posts
    403

    Default

    I really admire your work, well done!
    Maximilian - Gordon Vogt

    my PORTFOLIO

    my ZBcentral SKETCHBOOK
    Available for freelance



  8. #23
    Senior Member User Gallery
    Join Date
    May 2006
    Location
    Taiwan
    Posts
    402

    Default

    great work on that game man
    gotta try it out
    jasonlinartdotcom
    Available For Freelance

  9. #24
    Senior Member User Gallery
    Join Date
    Sep 2004
    Location
    Los Angeles
    Age
    31
    Posts
    808

    Default

    Thank you very much everybody for your comment and kind words.

    some individual reply:
    Intervain: thank you magda, that's one of my favourite too:

    O/MI : it took about 8 days by model half of the time for modeling and the other for unwraping/backing maps/texturing .

    grom : the map resolution are 2048*1024 on those renders for the body and 1024*1024 for the head.
    In the game the textures are reduced by half and the head are even reduced at 256*256 for the guys of the crowed.
    the textures are mainly photo-based with a occlusion pass on top of it. There is also obviously an hand-painted pass
    for some stuffs like some shadows/dust/scratch/ornements etc.

    Disco Stu: yes about a day by head sometimes less sometimes half a day more depends of the complexity of the texturing.

    ISK-86: yes everything from modeling to texturing, that include the hires version obviously.

    Teyon: thank you man glad you enjoy the game

    undoz: thank you dude , the workflow is pretty standard nothing unusual or secret.

    pOiNtPuShEr: ahah danny thanks man ^^

    Kupo: thank you jason.

    Here are a few more images, i will add a couple other later need approval first.

    12.jpg
    11.jpg
    10.jpg
    09.jpg
    Lead character artist - Blur Studio
    http://nicolascollings.com/

    Ubisoft work
    Assassin's Creed Brotherhood
    Assassin's Creed 2

  10. #25
    Senior Member User Gallery
    Join Date
    Dec 2007
    Location
    Seattle
    Age
    39
    Posts
    319

    Default

    Great work, these look fantastic! I'm really looking forward to playing it after I can afford to get it.

  11. #26
    Senior Member
    User Gallery
    Join Date
    Aug 2007
    Posts
    412

    Default

    Great stuff! A lot lower poly than I would have thought.
    I'll be picking up a copy for sure!
    Blogfolio: gcallahan.com


  12. #27
    Senior Member User Gallery
    Join Date
    Apr 2004
    Location
    USA
    Age
    37
    Posts
    5,385

    Default

    Excellent stuff, ncollings. Very cool works!

  13. #28
    Senior Member User Gallery
    Join Date
    Oct 2005
    Location
    Delaware
    Age
    29
    Posts
    2,126

    Default

    Fantastic low poly work! Really like the heads too. I haven't played Assasin Creed 1 or 2 yet. I'm saving those for clothing reference.

  14. #29
    Senior Member User Gallery
    Join Date
    Sep 2007
    Location
    Montreal, Canada
    Posts
    192

    Default

    Great work. Thanks for sharing.

  15. #30
    Senior Member User Gallery
    Join Date
    Nov 2008
    Age
    28
    Posts
    242

    Default

    i love assassins creed 2, amazing models throughout. love it all.

Page 2 of 12 FirstFirst 1234511 ... LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •