good day to all
software used
Maya, Z Brush, Photoshop
[](javascript:zb_insimg(‘166277’,‘3-4_Finished_1K.jpg’,1,0))
The original concept for this was a study of the human male head anatomy
along the lines of those Medical Reference Models,
which where used as a constant reference
but once satisfied with result
I became more interested to see where else it could go,
with no preconceived ideas, only that it must work with
the original concept
Sculpted in Maya & Z Brush
Rendered layer passes in Z Brush
Textured & Composite in both Z Brush & Photoshop
Any critique is welcomed
Thanks for looking