1. #16
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    One more for a cancelled project at Grin. Just a simple Japanese vase done in a day.
    01_dino_vase_02.jpg
    Tommy Álvarez
    Lead/Senior Artist
    Ubisoft

  2. #17
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    Nice work on the vase!
    But i can see the symmetry on the base form, in the side view.


    Really sorry for Grin folks! i Hope that they resurrect one day!

  3. #18

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    Some very cool pieces, especially for being created in such a short time period. Sorry to hear about the canceled project.

  4. #19
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    Something else. This is an old project I started loooooong ago but I really want to finish. Started from a generic head mesh.
    oldman14.JPG
    Tommy Álvarez
    Lead/Senior Artist
    Ubisoft

  5. #20
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    A quick sketch done today, as I had some spare time at work.

    sketch_02_01.jpg
    Tommy Álvarez
    Lead/Senior Artist
    Ubisoft

  6. #21
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    Great work on the last one !

  7. #22
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    good work

    come see my sketchbook

  8. #23

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    Great work. I really like how clean and angular the last head is. Great stylization. I am very impressed by the work for the game as well. It's cool to see zbrush used for soft surfaces on inorganic models.
    Justin Fugate-
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    www.zbrushcentral.com/showthread.php?t=74888&page=1&pp=15


  9. #24
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    Hola!, both heads show a lot of personality! ..and the style on the second is really cool of course...is there a chance for it to become a full character?

  10. #25
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    OctoBoom - Thanks for your comments We used a lot of ZBrush in the environment and prop department at Grin, trying to put the same love and detail in this as the character team did.

    Jorge Lescale - Thanks man! Well... I have like tons of projects that never end.... this one looks like a new one

    Thanks for the comments, guys!
    Tommy Álvarez
    Lead/Senior Artist
    Ubisoft

  11. #26
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    A small update, I think this is the end of this sketch, I won´t take it any further.
    sketch_02_02.jpg
    Tommy Álvarez
    Lead/Senior Artist
    Ubisoft

  12. #27
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    Got some free time (finally!) after finishing a project, so started a creepy zombie head just for fun!
    Still a lot of work to do...

    es_zombie_head_01.jpg




    Tommy Álvarez
    Lead/Senior Artist
    Ubisoft

  13. #28
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    Looks pretty nice as usual, I hope to see updates soon

    keep up the good work
    portfolio_thum.jpg dominance_thum.jpg thum_sketch_book.jpg
    Available for freelance work

  14. #29
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    Some other old work in progress. This was for the Production Challenge in CGHub, but didn´t manage to finish it on time. Hope I can spend some time on it, since it is being a great exercise for anatomy.

    tommy_alvarez_production_wip01.jpg


    Tommy Álvarez
    Lead/Senior Artist
    Ubisoft

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