1. #121
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    been toying around with FumeFx and RealFlow the last week and im slowly getting a hang of it... slowly... lol

    malefiz-haus logo on fire


    jung edits logo madness (burst due to projectile, fluid breaks free, is set on fire...)

    sadly the reder times take aaaaaaages... 7h for the last one for example in mental ray with less than draft settings in 640x480 at 190frames (30fps)
    the simulation itself didnt take that long, maybe an hour or two for all sims, a tip here is to use low poly versions of your render models to speed it up drasticly, for example the fluid in the second vid has about 400k polies, the low poly sim versions only has about 20k... the sim "nearly" uses that reduction by 100%!

    what i dont get so far is why that fire creates those blocky shapes, usually at its base, its annoying and even increasing the fumefx grid resolution doesnt really help
    but ya there is still lots to learn, improve and fix XD
    Last edited by jaysus; 07-25-12 at 06:02 AM.
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  2. #122
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    opacity by gradient over time and guided particles in 3DMax Test

    another FX test with that logo, i might be going a tad offtopic but its afterall a former ZB model :P

    i must get back to the layer animations in ZB sometime tho, just watched the HD version of my testrun with that head sculpt again and its simply awesome, it renders really fast for the amount of detail, faster than lets say such an FX animation without anything fancy or lots of polies at all and the results are really stunning imo, especially for facial expressions, it might not be the best for final productions since the shaders are nice but not necessarily realistic but wow, sooo easy to use lol, definately great to make previews for the facial animators or to show clients, also for stylyzed animations...
    always looking for all kinds of work in the field of design, art and creation

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  3. #123
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    toyed around some more with that FX stuff and yay, i like it its fun to be honest
    Abstract Squid Dance A04
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  4. #124
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    longer version, new song, not as good dancers, but hey, good ones are hard to come by

    Abstract Squid Dance 2
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  5. #125
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    just some stuff i did in realflow...

    ...

    kidding

    photos i took during a modelling break on some island (still preparation and studies for another project tho -.- ...if you love it there is no real free time lol)... using photoshop layers to multiply the intensity and colour awesomeness of the pictures, by adding a multiply and soft light layer of the same picture ontop, slightly adjusted in intensity depending on wild guesses, looking neat i think
    works for renders too (needed for adjusting ZBs BPR renders anyway)... thats how you give them depth, render the same thing more than once with different mats even and it becomes really interesting, then add it all together and baam, fake HDR or somin

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  6. #126
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    ...what happened in the meantime

    depth of field test on a realflow wave with mental ray solid glass shader


    same wave, additional noise in the material, from inside with a surfing goat and a logo! woho


    a logo i did for a friend, handwriting ported to ZBrush, turned 3D, decimated with the Master of Decimation resulting in ugly shading imo meh, laziness tata, back to max for render


    a logo i did for me
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    Last edited by jaysus; 10-15-12 at 04:52 AM.

  7. #127
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    finally got the first cam of my surfing goat clip rendered, not sure if im happy but well, its a start to build on :P

    http://www.youtube.com/watch?v=fGPDMCyezA4&feature=plcp
    always looking for all kinds of work in the field of design, art and creation

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  8. #128
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    http://www.youtube.com/watch?v=e-cpT6Go38Q&feature=plcp
    and on we riiiide, well that particular glowing goat does... on its mighty wave...
    always looking for all kinds of work in the field of design, art and creation

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  9. #129
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    Content for Mature Audiences only. Click to view

    Mature Audiences

    http://www.youtube.com/watch?feature...&v=vKVANDTax6w

    ZBrush/Premiere/AfterEffects turntable of a human female, though turntables do not quite work on youtube sadly :/
    always looking for all kinds of work in the field of design, art and creation

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  10. #130
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    more annatommy doodledie
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  11. #131
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    added some gadgets like bunny ears and a knife... also, a jetpack

    always looking for all kinds of work in the field of design, art and creation

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  12. #132
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    and another fun bust doodle
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  13. #133
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    DeI laughed outloud at the first one, looks like something you could sculpt out of clay IRL.

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