1. #1
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    Default Tony's Sketchbook

    It's not really a sketchbook but more a workshop
    This is some new stuff that i did during this year i hope you'll like it
    Critics are welcome of course if you have some advise to give specially for realistic stuffs.

    I'll post only finished work here.

    ZBCTHUMB4.jpg
    Rolento presentation.jpg
    Rolento overview.jpg
    random.jpg
    anatomy 01.jpg
    anatomy 02.jpg
    Last edited by Moderator; 10-16-09 at 03:31 PM.

  2. #2
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    Very nice style I like all the hard edges and the renders are absolutely fantastic. Really nice work!!!
    The lack of eyebrows is a bit weird, but this is the design of the character so I have nothing to crit

    PS: I loved your Balrog!!! So nice to see him again!
    Adrien Debos
    Portfolio

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    Looks very cool.Nice blocky comic stile. The Scar looks a bit fresh to me for some one walking araound. I would send him back to the hospital to take care of that big cut.But i understand the exaggeration for the stile.Very good.

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    Very interesting style... I like it.

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    Hey nice style and render here ! I love his eyes

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    Very cool style! Nice work
    Chris Curtis

    ~ Looking for work ~

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    i like the rendering a lot. which render did you use?

    model and textures looking good as well

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    Default style vs real

    i think with such a stylized sculpt you should have gone stylized with the skin texturing. i think the grey zbrush render looks better than the textured one. dont get me wrong though, its really good and i like it.
    "And your very flesh shall be a great poem" W.Whitman

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    that stylized male sculpt is really nice. i cant wait to see more of ur stuff!

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    Uh-oh, looks like someone's been reading a Burn Hogarth book

    Everything looks really nice. Only crit is that the gash on the street fighter guy looks like a fresh axe wound minus the blood. Large scars are usually more convex and puffy.

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    -goldo_O thanks, I'm a big fan of your work. specially kentor.

    -zayacoon and dustinbrown thanks for the comments. Yes i realize now that was a mistake because in the original concept the colour of the scar is red. So i thought i had to do it like this. But now i think like you it doesnt make sense it should have been some kind of white scar.

    -SolidSnakexxx thanks for your comment.

    -guillom thanks mec (comment ca se passe en france ?)

    -Captain Sensible thanks a lot.

    -Cral.For the render i use 3ds max and mental ray. Thanks to Euge who gave me many tips for the render.

    -robertrageson yes I have to improve the render because i loose many details with lightings and the depth of field. What is cool wiht z brush is that it shows every details of your mesh.

    - sarakawa thanks man !

    thanks again for all your comments

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    Very nice buddy,

    I love your models, they are very dynamic. Also your 3D style really reflets your drawing, I think its a good thing

    Anyway very impressive, keep up the good work and keep posting :P

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    Hi guys,

    a little update, i made some tests about rendering my images in z brush with several passes. I composite them in photoshop and here is the result.

    I used the matcap of Undoz and Loden.


    I'm not really happy cause i don't know how to get real sharp with zbrush. If somebody knows please tell me.

    hope you like this greedy bat.

    ZBC1.jpg
    Greedy 1.jpg

    Greedy 2.jpg

    turn around.jpg

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    I never saw your sketchbook before. The male model is fantastic and the last one is really great. Nice render!

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    Oh crap!
    Man! This is the BEST representation of Rolento, that i ever seen in 3D.
    Five stars from me. We got really top row stuff here on this thread!
    Your work is very inspiring to beginners like me.

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